less perf fail in jams

This commit is contained in:
Chris Forbes
2009-11-06 23:12:24 +13:00
parent c174e65437
commit 701adda6f3
4 changed files with 56 additions and 32 deletions

View File

@@ -100,16 +100,13 @@ namespace OpenRa.Game.Graphics
lineRenderer.Flush();
renderer.DrawText(string.Format("RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\nOre ({4:F1} ms)\nNormal Pathing ({5:F1} ms\t[{9} paths])\nPathToPath ({6:F1}\t[{8} paths])\n$ {7}",
renderer.DrawText(string.Format("RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\nOre ({4:F1} ms)\n$ {5}\nTiles Expanded {6:F0}",
Game.RenderFrame, Game.orderManager.FrameNumber,
Game.RenderTime * 1000,
Game.TickTime * 1000,
Game.OreTime * 1000,
Game.NormalPathTime * 1000,
Game.PathToPathTime * 1000,
Game.LocalPlayer.Cash,
Game.PathToPathCount,
Game.NormalPathCount
PerfHistory.items[ "nodes_expanded" ].LastValue
), new int2(5, 5), Color.White);
PerfHistory.Render(renderer, lineRenderer);