Move dedicated server code to OpenRA.Server.exe

This commit is contained in:
Paul Chote
2015-07-04 12:12:44 +01:00
parent b5c2703eba
commit 706d3ae52a
13 changed files with 212 additions and 70 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Server
lastPing = Game.RunTime;
// Ignore client timeout in singleplayer games to make debugging easier
if (server.LobbyInfo.IsSinglePlayer && !server.Settings.Dedicated)
if (server.LobbyInfo.IsSinglePlayer && !server.Dedicated)
foreach (var c in server.Conns.ToList())
server.SendOrderTo(c, "Ping", Game.RunTime.ToString());
else