Move dedicated server code to OpenRA.Server.exe
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Server
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lastPing = Game.RunTime;
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// Ignore client timeout in singleplayer games to make debugging easier
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if (server.LobbyInfo.IsSinglePlayer && !server.Settings.Dedicated)
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if (server.LobbyInfo.IsSinglePlayer && !server.Dedicated)
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foreach (var c in server.Conns.ToList())
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server.SendOrderTo(c, "Ping", Game.RunTime.ToString());
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else
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