From 707514572b3ab970f075b2978bb96bb4bc35202a Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 30 Jun 2018 23:23:55 +0100 Subject: [PATCH] Fix crlfs in CheckUnknown*Fields lint tests. --- .../Lint/CheckUnknownTraitFields.cs | 16 ++++++++-------- .../Lint/CheckUnknownWeaponFields.cs | 6 +++--- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/OpenRA.Mods.Common/Lint/CheckUnknownTraitFields.cs b/OpenRA.Mods.Common/Lint/CheckUnknownTraitFields.cs index 7b7aed1a68..d708bab86a 100644 --- a/OpenRA.Mods.Common/Lint/CheckUnknownTraitFields.cs +++ b/OpenRA.Mods.Common/Lint/CheckUnknownTraitFields.cs @@ -10,7 +10,7 @@ #endregion using System; -using System.Collections.Generic; +using System.Collections.Generic; using System.Linq; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; @@ -41,13 +41,13 @@ namespace OpenRA.Mods.Common.Lint continue; } - var traitName = NormalizeName(t.Key); - var traitInfo = modData.ObjectCreator.FindType(traitName + "Info"); - foreach (var field in t.Value.Nodes) - { - var fieldName = NormalizeName(field.Key); - if (traitInfo.GetField(fieldName) == null) - emitError("{0} refers to a trait field `{1}` that does not exist on `{2}`.".F(field.Location, fieldName, traitName)); + var traitName = NormalizeName(t.Key); + var traitInfo = modData.ObjectCreator.FindType(traitName + "Info"); + foreach (var field in t.Value.Nodes) + { + var fieldName = NormalizeName(field.Key); + if (traitInfo.GetField(fieldName) == null) + emitError("{0} refers to a trait field `{1}` that does not exist on `{2}`.".F(field.Location, fieldName, traitName)); } } } diff --git a/OpenRA.Mods.Common/Lint/CheckUnknownWeaponFields.cs b/OpenRA.Mods.Common/Lint/CheckUnknownWeaponFields.cs index ed9089c45d..71a782e265 100644 --- a/OpenRA.Mods.Common/Lint/CheckUnknownWeaponFields.cs +++ b/OpenRA.Mods.Common/Lint/CheckUnknownWeaponFields.cs @@ -10,7 +10,7 @@ #endregion using System; -using System.Collections.Generic; +using System.Collections.Generic; using System.Linq; using OpenRA.GameRules; @@ -33,8 +33,8 @@ namespace OpenRA.Mods.Common.Lint foreach (var weapon in weapons) { foreach (var field in weapon.Value.Nodes) - { - // Removals can never define children + { + // Removals can never define children if (field.Key.StartsWith("-", StringComparison.Ordinal) && field.Value.Nodes.Any()) { emitError("{0} has child nodes, which is not valid for removals.".F(field.Key));