Improve rank chevron positioning. Closes #4196.
This commit is contained in:
@@ -55,7 +55,7 @@ namespace OpenRA.Mods.RA.Effects
|
||||
var bounds = self.Bounds.Value;
|
||||
bounds.Offset(pos.X, pos.Y);
|
||||
|
||||
var offset = (int)(6 / wr.Viewport.Zoom);
|
||||
var offset = (int)(4 / wr.Viewport.Zoom);
|
||||
var effectPos = wr.Position(new int2(bounds.Right - offset, bounds.Bottom - offset));
|
||||
yield return new SpriteRenderable(anim.Image, effectPos, WVec.Zero, 0, wr.Palette("effect"), 1f / wr.Viewport.Zoom, true);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user