From 7092e81f2df997d0a7226207fd556fa989660dbc Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Fri, 18 Dec 2015 23:02:47 +0100 Subject: [PATCH] Make MECH buildable on Fort Lonestar but very expensive --- mods/ra/maps/fort-lonestar/map.yaml | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/mods/ra/maps/fort-lonestar/map.yaml b/mods/ra/maps/fort-lonestar/map.yaml index 44142469cb..6da83a5a59 100644 --- a/mods/ra/maps/fort-lonestar/map.yaml +++ b/mods/ra/maps/fort-lonestar/map.yaml @@ -556,6 +556,9 @@ Rules: -EnemyWatcher: ^Infantry: Inherits@IC: ^IronCurtainable + ^Husk: + TransformOnCapture: + ForceHealthPercentage: 80 OILB: Health: HP: 3000 @@ -731,6 +734,11 @@ Rules: Actor: MIG.Husk RenderSprites: Image: mig + MECH: + Buildable: + Prerequisites: barracks + Valued: + Cost: 1500 powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E1,E2,E2 @@ -773,9 +781,6 @@ Rules: TSLA: Buildable: Prerequisites: ~disabled - MECH: - Buildable: - Prerequisites: ~disabled HIJACKER: Buildable: Prerequisites: ~disabled