From 70b26ace6cb21b10b748b6e2d977634901121232 Mon Sep 17 00:00:00 2001 From: Bob Date: Thu, 26 Nov 2009 12:03:15 +1300 Subject: [PATCH] Allow drag-selection of non-"Mobile" units. (Helis) --- OpenRa.Game/Game.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRa.Game/Game.cs b/OpenRa.Game/Game.cs index 1067c774c5..2bddbf1530 100644 --- a/OpenRa.Game/Game.cs +++ b/OpenRa.Game/Game.cs @@ -263,13 +263,13 @@ namespace OpenRa.Game public static IEnumerable SelectUnitsInBox(float2 a, float2 b) { - return FindUnits(a, b).Where(x => x.Owner == LocalPlayer && x.traits.Contains()); + return FindUnits(a, b).Where(x => x.Owner == LocalPlayer && x.traits.Contains()); } public static IEnumerable SelectUnitOrBuilding(float2 a) { var q = FindUnits(a, a); - return q.Where(x => x.traits.Contains()).Concat(q).Take(1); + return q.Where(x => x.traits.Contains()).Concat(q).Take(1); } public static int GetDistanceToBase(int2 b, Player p)