Fix spelling errors and add naming consistency in en.ftl files

Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
test1232156
2024-10-18 20:26:20 +03:00
committed by Gustas
parent 564da2fb8d
commit 70f62dba4b
6 changed files with 667 additions and 672 deletions

View File

@@ -8,15 +8,15 @@ options-tech-level =
checkbox-kill-bounties =
.label = Kill Bounties
.description = Players receive cash bonuses when killing enemy units
.description = Players receive cash bonuses for killing enemy units
checkbox-redeployable-mcvs =
.label = Redeployable MCVs
.description = Allow undeploying Construction Yard
.description = Allows Construction Yards to be undeployed
checkbox-reusable-engineers =
.label = Reusable Engineers
.description = Engineers remain on the battlefield after capturing a structure
.description = Engineers stay on the battlefield after capturing a structure
notification-insufficient-funds = Insufficient funds.
notification-new-construction-options = New construction options.
@@ -40,19 +40,19 @@ faction-allies =
faction-england =
.name = England
.description = England: Counterintelligence
.description = England: Counterintelligence.
Special Unit: British Spy
Special Unit: Mobile Gap Generator
faction-france =
.name = France
.description = France: Deception
.description = France: Deception.
Special Ability: Can build fake structures
Special Unit: Phase Transport
faction-germany =
.name = Germany
.description = Germany: Technology
.description = Germany: Chronoshift Technology.
Special Ability: Advanced Chronoshift
Special Unit: Chrono Tank
@@ -61,74 +61,74 @@ faction-soviet =
faction-russia =
.name = Russia
.description = Russia: Tesla Weapons
.description = Russia: Tesla Weapons.
Special Unit: Tesla Tank
Special Unit: Shock Trooper
faction-ukraine =
.name = Ukraine
.description = Ukraine: Demolitions
.description = Ukraine: Demolitions.
Special Ability: Parabombs
Special Unit: Demolition Truck
faction-random =
.name = Any
.description = Random Country
A random country will be chosen when the game starts.
.description = Random Country.
A random country is chosen when the game starts.
faction-randomallies =
.name = Allies
.description = Random Allied Country
A random Allied country will be chosen when the game starts.
.description = Random Allied Country.
A random Allied country is chosen when the game starts.
faction-randomsoviet =
.name = Soviet
.description = Random Soviet Country
A random Soviet country will be chosen when the game starts.
.description = Random Soviet Country.
A random Soviet country is chosen when the game starts.
## aircraft.yaml
actor-badr-name = Badger
actor-mig =
.description = Fast Ground-Attack Plane.
Strong vs Buildings, Vehicles
Weak vs Infantry, Aircraft
.name = MiG Attack Plane
.description = Fast Ground-Attack Plane.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
actor-yak =
.description = Attack Plane armed with
dual machine guns.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Yak Attack Plane
.description = Attack Plane with
dual machine guns.
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
actor-tran =
.description = Fast Infantry Transport Helicopter.
Unarmed
.name = Chinook
.description = Fast infantry transport helicopter.
Unarmed
actor-heli =
.description = Helicopter gunship armed
with multi-purpose missiles.
Strong vs Buildings, Vehicles, Aircraft
Weak vs Infantry
.name = Longbow
.description = Helicopter gunship
with multi-purpose missiles.
Strong vs. Buildings, Vehicles and Aircraft.
Weak vs. Infantry.
actor-hind =
.description = Helicopter gunship armed
with dual chainguns.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Hind
.description = Helicopter gunship
with dual chain guns.
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
actor-u2-name = Spy Plane
actor-mh60 =
.description = Helicopter gunship armed
with dual chainguns.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Black Hawk
.description = Helicopter gunship
with dual chain guns.
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
## civilian.yaml
actor-c10-name = Scientist
@@ -176,7 +176,7 @@ meta-civfield-name = Field
meta-civhaystackorigloo =
.winter-name = Igloo
.summer-name = Haystacks
.summer-name = Haystack
meta-tree-name = Tree
meta-treehusk-name = Tree (Burnt)
@@ -195,29 +195,29 @@ meta-mine-name = Mine
## fakes.yaml
actor-fpwr =
.description = Looks like a Power Plant.
.name = Fake Power Plant
.generic-name = Power Plant
.description = Looks like a Power Plant.
actor-tenf =
.description = Looks like an Allied Barracks.
.name = Fake Allied Barracks
.generic-name = Allied Barracks
.description = Looks like an Allied Barracks.
actor-syrf =
.description = Looks like a Naval Yard.
.name = Fake Naval Yard
.generic-name = Naval Yard
.description = Looks like a Naval Yard.
actor-spef =
.description = Looks like a Sub Pen.
.name = Fake Sub Pen
.generic-name = Sub Pen
.description = Looks like a Sub Pen.
actor-weaf =
.description = Looks like a War Factory.
.name = Fake War Factory
.generic-name = War Factory
.description = Looks like a War Factory.
actor-domf =
.name = Fake Radar Dome
@@ -225,14 +225,14 @@ actor-domf =
.description = Looks like a Radar Dome.
actor-fixf =
.description = Looks like a Service Depot.
.name = Fake Service Depot
.generic-name = Service Depot
.description = Looks like a Service Depot.
actor-fapw =
.description = Looks like an Advanced Power Plant.
.name = Fake Advanced Power Plant
.generic-name = Advanced Power Plant
.description = Looks like an Advanced Power Plant.
actor-atef =
.name = Fake Allied Tech Center
@@ -243,18 +243,18 @@ actor-pdof =
.name = Fake Chronosphere
.generic-name = Chronosphere
.description = Looks like a Chronosphere.
Maximum 1 can be built.
Maximum of one can be built.
actor-mslf =
.name = Fake Missile Silo
.generic-name = Missile Silo
.description = Looks like a Missile Silo.
Maximum 1 can be built.
Maximum of one can be built.
actor-facf =
.description = Looks like a Construction Yard.
.name = Fake Construction Yard
.generic-name = Construction Yard
.description = Looks like a Construction Yard.
## husks.yaml
actor-2tnk-husk-name = Husk (Medium Tank)
@@ -279,76 +279,76 @@ actor-mh60-husk-name = Black Hawk
notification-building-infiltrated = Building infiltrated.
actor-dog =
.description = Anti-infantry unit.
Can detect spies.
Strong vs Infantry
Weak vs Vehicles, Aircraft
.name = Attack Dog
.generic-name = Dog
.description = Anti-infantry unit.
Can detect spies.
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
actor-e1 =
.description = General-purpose infantry.
Strong vs Infantry
Weak vs Vehicles, Aircraft
.name = Rifle Infantry
.description = General-purpose infantry.
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
actor-e2 =
.description = Infantry armed with grenades.
Strong vs Buildings, Infantry
Weak vs Vehicles, Aircraft
.name = Grenadier
.description = Infantry with grenades.
Strong vs. Buildings and Infantry.
Weak vs. Vehicles and Aircraft.
actor-e3 =
.description = Anti-tank/Anti-aircraft infantry.
Strong vs Vehicles, Aircraft
Weak vs Infantry
.name = Rocket Soldier
.description = Anti-tank/Anti-aircraft infantry.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
actor-e4 =
.name = Flame Infantry
.description = Advanced anti-structure unit.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
.name = Flamethrower
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
actor-e6 =
.name = Engineer
.description = Infiltrates and captures
enemy structures.
Unarmed
.name = Engineer
Unarmed.
actor-spy =
.disguisetooltip-name = Spy
.disguisetooltip-generic-name = Soldier
.description = Infiltrates enemy structures for intel or
sabotage. Exact effect depends on the
building infiltrated.
Loses disguise when attacking.
Can detect spies.
Strong vs Infantry
Weak vs Vehicles, Aircraft
Special Ability: Disguised
.disguisetooltip-name = Spy
.disguisetooltip-generic-name = Soldier
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
Special Ability: Disguised.
actor-spy-england-disguisetooltip-name = British Spy
actor-e7 =
.description = Elite commando infantry. Armed with
dual pistols and C4.
Maximum 1 can be trained.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
Special Ability: Destroy Building with C4
.name = Tanya
.description = Elite commando infantry, with
dual pistols and C4.
Maximum of one can be built.
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
Special Ability: Destroys buildings with C4.
actor-medi =
.description = Heals nearby infantry.
Unarmed
.name = Medic
.description = Heals nearby infantry.
Unarmed.
actor-mech =
.name = Mechanic
.description = Repairs nearby vehicles and restores
husks to working condition by capturing them.
Unarmed
.name = Mechanic
Unarmed.
actor-einstein-name = Prof. Einstein
actor-delphi-name = Agent Delphi
@@ -356,25 +356,25 @@ actor-chan-name = Scientist
actor-gnrl-name = General
actor-thf =
.name = Thief
.description = Steals enemy credits.
Hijacks enemy vehicles.
Unarmed
.name = Thief
Unarmed.
actor-shok =
.description = Elite infantry with portable Tesla coils.
Strong vs Infantry, Vehicles
Weak vs Aircraft
.name = Shock Trooper
.description = Elite infantry with portable Tesla coils.
Strong vs. Infantry and Vehicles.
Weak vs. Aircraft.
actor-zombie =
.name = Zombie
.description = Slow undead. Attacks in close combat.
.description = Slow-moving undead that attack in close combat.
actor-ant =
.name = Giant Ant
.generic-name = Ant
.description = Irradiated insect that grew oversize.
.description = Irradiated insect that grew to an abnormally large size.
actor-fireant-name = Fire Ant
actor-scoutant-name = Scout Ant
@@ -398,54 +398,54 @@ actor-railmine-name = Abandoned Mine
actor-quee-name = Queen Ant
actor-lar1-name = Ant Larva
actor-lar2-name = Ant Larvae
actor-mpspawn-name = (multiplayer player starting point)
actor-mpspawn-name = (multiplayer starting point)
actor-waypoint-name = (waypoint for scripted behavior)
actor-ctflag-name = Flag
## ships.yaml
actor-ss =
.description = Submerged anti-ship unit
armed with torpedoes.
Can detect other submarines.
Strong vs Naval units
Weak vs Ground units, Aircraft
Special Ability: Submerge
.name = Submarine
.description = Submerged anti-ship unit
with torpedoes.
Can detect other submarines.
Strong vs. Naval units.
Weak vs. Ground units and Aircraft.
Special Ability: Submerge.
actor-msub =
.name = Missile Submarine
.description = Submerged anti-ground siege unit
with anti-air capabilities.
Can detect other submarines.
Strong vs Buildings, Ground units, Aircraft
Weak vs Naval units
Special Ability: Submerge
.name = Missile Submarine
Strong vs. Buildings, Ground units and Aircraft.
Weak vs. Naval units.
Special Ability: Submerge.
actor-dd =
.name = Destroyer
.description = Fast multi-role ship.
Can detect submarines.
Strong vs Naval units, Vehicles, Aircraft
Weak vs Infantry
.name = Destroyer
Strong vs. Naval units, Vehicles and Aircraft.
Weak vs. Infantry.
actor-ca =
.description = Very slow long-range ship.
Strong vs Buildings, Ground units
Weak vs Naval units, Aircraft
.name = Cruiser
.description = Very slow long-range ship.
Strong vs. Buildings and Ground units.
Weak vs. Naval units and Aircraft.
actor-lst =
.description = General-purpose naval transport.
Can carry infantry and tanks.
Unarmed
.name = Transport
.description = General-purpose naval transport.
Carries infantry and tanks.
Unarmed.
actor-pt =
.description = Light scout & support ship.
Can detect submarines.
Strong vs Naval units
Weak vs Ground units, Aircraft
.name = Gunboat
.description = Light scout and support ship.
Can detect submarines.
Strong vs. Naval units.
Weak vs. Ground units and Aircraft.
## structures.yaml
notification-construction-complete = Construction complete.
@@ -472,11 +472,11 @@ actor-mslo =
.name = Missile Silo
.description = Provides an atomic bomb.
Requires power to operate.
Maximum 1 can be built.
Special Ability: Atom Bomb
Maximum of one can be built.
Special Ability: Atom Bomb.
.nukepower-name = Atom Bomb
.nukepower-description = Launches a devastating atomic bomb
at a target location.
at the target location.
actor-gap =
.name = Gap Generator
@@ -489,28 +489,28 @@ actor-spen =
submarines and transports.
actor-syrd =
.name = Naval Yard
.description = Produces and repairs
ships and transports.
.name = Naval Yard
actor-iron =
.description = Makes a group of units invulnerable
for a short time.
Requires power to operate.
Maximum 1 can be built.
Special Ability: Invulnerability
.name = Iron Curtain
.description = Grants a group of units temporary
invulnerability.
Requires power to operate.
Maximum of one can be built.
Special Ability: Invulnerability.
.grantexternalconditionpower-ironcurtain-name = Invulnerability
.grantexternalconditionpower-ironcurtain-description = Makes a group of units invulnerable
.grantexternalconditionpower-ironcurtain-description = Grants invulnerability to a group of units
for 20 seconds.
actor-pdox =
.name = Chronosphere
.description = Teleports a group of units across the
map for a short time.
Requires power to operate.
Maximum 1 can be built.
Maximum of one can be built.
Special Ability: Chronoshift
.name = Chronosphere
.chronoshiftpower-chronoshift-name = Chronoshift
.chronoshiftpower-chronoshift-description = Teleports a group of units across
the map for 20 seconds.
@@ -519,106 +519,106 @@ actor-pdox =
the map for 20 seconds.
actor-tsla =
.name = Tesla Coil
.description = Advanced base defense.
Requires power to operate.
Can detect cloaked units.
Strong vs Vehicles, Infantry
Weak vs Aircraft
.name = Tesla Coil
Strong vs. Vehicles and Infantry.
Weak vs. Aircraft.
actor-agun =
.name = AA Gun
.description = Anti-Air base defense.
Requires power to operate.
Strong vs Aircraft
Weak vs Ground units
.name = AA Gun
Strong vs. Aircraft.
Weak vs. Ground units.
actor-dome =
.name = Radar Dome
.description = Provides an overview
of the battlefield.
Requires power to operate.
.name = Radar Dome
actor-pbox =
.name = Pillbox
.description = Static defense with a fireport for
a garrisoned soldier.
Can detect cloaked units.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
actor-hbox =
.name = Camo Pillbox
.description = Camouflaged static defense with a fireport
for a garrisoned soldier.
Can detect cloaked units.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
actor-gun =
.name = Turret
.description = Anti-Armor base defense.
Can detect cloaked units.
Strong vs Vehicles
Weak vs Infantry, Aircraft
.name = Turret
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
actor-ftur =
.name = Flame Tower
.description = Anti-Infantry base defense.
Can detect cloaked units.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Flame Tower
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
actor-sam =
.name = SAM Site
.description = Anti-Air base defense.
Requires power to operate.
Strong vs Aircraft
Weak vs Ground units
.name = SAM Site
Strong vs. Aircraft.
Weak vs. Ground units.
actor-atek =
.description = Provides Allied advanced technologies.
Special Ability: GPS Satellite
.name = Allied Tech Center
.description = Provides advanced Allied technology.
Special Ability: GPS Satellite.
.gpspower-name = GPS Satellite
.gpspower-description = Reveals map terrain and provides tactical
information. Requires power and active radar.
.gpspower-description = Reveals map terrain and provides tactical information.
Requires power and active radar.
actor-weap =
.description = Produces vehicles.
.name = War Factory
.description = Produces vehicles.
actor-fact =
.description = Produces structures.
.name = Construction Yard
.description = Produces structures.
actor-proc =
.name = Ore Refinery
.description = Refines Ore and Gems
into credits.
.name = Ore Refinery
actor-silo =
.name = Silo
.description = Stores excess refined
Ore and Gems.
.name = Silo
actor-hpad =
.name = Helipad
.description = Produces and reloads
helicopters.
.name = Helipad
actor-afld =
.description = Produces and reloads aircraft.
Special Ability: Spy Plane
Special Ability: Paratroopers
.name = Airfield
.description = Produces and reloads aircraft.
Special Ability: Spy Plane.
Special Ability: Paratroopers.
.airstrikepower-spyplane-name = Spy Plane
.airstrikepower-spyplane-description = Reveals an area of the map.
.paratrooperspower-paratroopers-name = Paratroopers
.paratrooperspower-paratroopers-description = A Badger drops a squad of infantry
at the selected location.
.airstrikepower-parabombs-name = Parabombs
.airstrikepower-parabombs-description = A Badger drops a load of parachuted bombs
.airstrikepower-parabombs-description = A Badger drops parachuted bombs
at the selected location.
actor-afld-ukraine-description = Produces and reloads aircraft.
@@ -627,47 +627,47 @@ actor-afld-ukraine-description = Produces and reloads aircraft.
Special Ability: Parabombs
actor-powr =
.description = Provides power for other structures.
.name = Power Plant
.description = Provides power for other structures.
actor-apwr =
.name = Advanced Power Plant
.description = Provides double the power of
a standard Power Plant.
.name = Advanced Power Plant
actor-stek =
.description = Provides Soviet advanced technologies.
.name = Soviet Tech Center
.description = Provides advanced Soviet technology.
actor-barr =
.description = Trains infantry.
.name = Soviet Barracks
.description = Trains infantry units.
actor-kenn =
.description = Trains Attack Dogs.
.name = Kennel
.description = Trains Attack Dogs.
actor-tent =
.description = Trains infantry.
.name = Allied Barracks
.description = Trains infantry.
actor-fix =
.description = Repairs vehicles for credits.
.name = Service Depot
.description = Repairs vehicles for credits.
actor-sbag =
.name = Sandbag Wall
.description = Stops infantry and light vehicles.
Can be crushed by tanks.
.name = Sandbag Wall
actor-fenc =
.name = Wire Fence
.description = Stops infantry and light vehicles.
Can be crushed by tanks.
.name = Wire Fence
actor-brik =
.description = Stop units and blocks enemy fire.
.name = Concrete Wall
.description = Stops units and blocks enemy fire.
actor-cycl-name = Chain-Link Barrier
actor-barb-name = Barbed-Wire Fence
@@ -678,135 +678,134 @@ actor-anypower-name = Any Power Generation
## vehicles.yaml
actor-v2rl =
.description = Long-range rocket artillery.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
.name = V2 Rocket Launcher
.description = Long-range rocket artillery.
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
actor-1tnk =
.description = Fast tank, good for scouting.
Strong vs Light armor
Weak vs Infantry, Tanks, Aircraft
.name = Light Tank
.generic-name = Tank
.description = Fast tank; good for scouting.
Strong vs. Light armor.
Weak vs. Infantry, Tanks and Aircraft.
actor-2tnk =
.description = Allied Main Battle Tank.
Strong vs Vehicles
Weak vs Infantry, Aircraft
.name = Medium Tank
.generic-name = Tank
.description = Allied Main Battle Tank.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
actor-3tnk =
.description = Soviet Main Battle Tank, with dual cannons
Strong vs Vehicles
Weak vs Infantry, Aircraft
.name = Heavy Tank
.generic-name = Tank
.description = Soviet Main Battle Tank with dual cannons.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
actor-4tnk =
.description = Big and slow tank, with anti-air capability.
Can crush concrete walls.
Strong vs Vehicles, Infantry, Aircraft
Weak vs Nothing
.name = Mammoth Tank
.generic-name = Tank
.description = Large, slow tank with anti-air capabilities.
Can crush concrete walls.
Strong vs. Vehicles, Infantry and Aircraft.
Weak vs. Nothing.
actor-arty =
.description = Long-range artillery.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
.name = Artillery
.description = Long-range artillery.
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
actor-harv =
.description = Collects Ore and Gems for processing.
Unarmed
.name = Ore Truck
.generic-name = Harvester
.description = Collects Ore and Gems for processing.
Unarmed.
actor-mcv =
.description = Deploys into another Construction Yard.
Unarmed
.name = Mobile Construction Vehicle
.description = Deploys into a Construction Yard.
Unarmed.
actor-jeep =
.description = Fast scout & anti-infantry vehicle.
Can carry one infantry.
Strong vs Infantry
Weak vs Vehicles, Aircraft
.name = Ranger
.description = Fast scout and anti-infantry vehicle.
Can carry just one infantry unit.
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
actor-apc =
.description = Tough infantry transport.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Armored Personnel Carrier
.description = Tough infantry transport.
Strong vs. Infantry and Light armor.
Weak vs. Tanks and Aircraft.
actor-mnly =
.name = Minelayer
.description = Lays mines to destroy
unwary enemy units.
Can detect mines.
Unarmed
.name = Minelayer
Unarmed.
actor-truk =
.description = Transports cash to other players.
Unarmed
.name = Supply Truck
.description = Transports cash to other players.
Unarmed.
actor-mgg =
.description = Regenerates the shroud nearby,
obscuring the area.
Unarmed
.name = Mobile Gap Generator
.description = Regenerates shroud to obscure nearby areas.
Unarmed.
actor-mrj =
.name = Mobile Radar Jammer
.description = Jams nearby enemy radar domes
.description = Jams nearby enemy Radar Domes
and deflects incoming missiles.
Unarmed
Unarmed.
actor-ttnk =
.description = Tank with mounted Tesla coil.
Strong vs Infantry, Vehicles, Buildings
Weak vs Aircraft
.name = Tesla Tank
.generic-name = Tank
.description = Tank with mounted Tesla coil.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
actor-ftrk =
.description = Mobile unit with mounted Flak cannon.
Strong vs Infantry, Light armor, Aircraft
Weak vs Tanks
.name = Mobile Flak
.description = Mobile unit with a Flak cannon.
Strong vs. Infantry, Light armor and Aircraft.
Weak vs. Tanks.
actor-dtrk =
.description = Truck with actively armed nuclear
explosives. Has very weak armor.
.name = Demolition Truck
.description = Truck carrying armed nuclear explosives,
with very weak armor.
actor-ctnk =
.description = Armed with anti-ground missiles.
Teleports to areas within range.
Strong vs Vehicles, Buildings
Weak vs Infantry, Aircraft
Special ability: Can teleport
.name = Chrono Tank
.generic-name = Tank
.description = Armed with anti-ground missiles.
Teleports to any area within range.
Strong vs. Vehicles and Buildings.
Weak vs. Infantry and Aircraft.
Special ability: Can teleport.
actor-qtnk =
.description = Deals seismic damage to nearby vehicles
and structures.
Strong vs Vehicles, Buildings
Weak vs Infantry, Aircraft
.name = MAD Tank
.generic-name = Tank
.description = Deals seismic damage to nearby vehicles
and structures.
Strong vs. Vehicles and Buildings.
Weak vs. Infantry and Aircraft.
actor-stnk =
.description = Lightly armored infantry transport which
can cloak. Armed with anti-ground missiles.
Strong vs Light armor
Weak vs Infantry, Tanks, Aircraft
.name = Phase Transport
.description = Light armored infantry transport which
can cloak. Armed with anti-ground missiles.
Strong vs. Light armor.
Weak vs. Infantry, Tanks and Aircraft.
## Civilian Tech
actor-hosp =
@@ -817,7 +816,7 @@ actor-hosp =
actor-fcom =
.name = Forward Command
.captured-desc = Provides buildable area.
.capturable-desc =Capture to give buildable area.
.capturable-desc = Capture to give buildable area.
actor-miss =
.name = Communications Center
@@ -837,8 +836,8 @@ actor-oilb =
## misc.yaml
actor-powerproxy-parabombs =
.name = Parabombs (Single Use)
.description = A Badger drops a load of parachuted bombs
at the selected location.
.description = A Badger drops parachuted bombs
over a selected location.
actor-powerproxy-sonarpulse =
.name = Sonar Pulse