From 70ffa99203a76131bdf8b4968fbd8d759cca4e11 Mon Sep 17 00:00:00 2001 From: RoosterDragon Date: Thu, 7 Dec 2017 20:43:23 +0000 Subject: [PATCH] Fix some uses of Exts.IsTraitEnabled. --- OpenRA.Mods.Common/Widgets/Logic/Ingame/CommandBarLogic.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.Common/Widgets/Logic/Ingame/CommandBarLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Ingame/CommandBarLogic.cs index c1b210f7a1..0ebfd765d8 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Ingame/CommandBarLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Ingame/CommandBarLogic.cs @@ -155,7 +155,7 @@ namespace OpenRA.Mods.Common.Widgets { BindButtonIcon(deployButton); - deployButton.IsDisabled = () => { UpdateStateIfNecessary(); return !selectedDeploys.Any(Exts.IsTraitEnabled); }; + deployButton.IsDisabled = () => { UpdateStateIfNecessary(); return !selectedDeploys.Any(pair => pair.Trait.IsTraitEnabled()); }; deployButton.IsHighlighted = () => deployHighlighted > 0; deployButton.OnClick = () => { @@ -307,7 +307,7 @@ namespace OpenRA.Mods.Common.Widgets UpdateStateIfNecessary(); var orders = selectedDeploys - .Where(Exts.IsTraitEnabled) + .Where(pair => pair.Trait.IsTraitEnabled()) .Select(d => d.Trait.IssueDeployOrder(d.Actor)) .ToArray();