Generalize WormManager into ActorSpawnManager.
Added support of multiple actors, conditions and types.
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34
OpenRA.Mods.Common/Traits/ActorSpawner.cs
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34
OpenRA.Mods.Common/Traits/ActorSpawner.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("An actor with this trait indicates a valid spawn point for actors of ActorSpawnManager.")]
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public class ActorSpawnerInfo : ConditionalTraitInfo
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{
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[Desc("Type of ActorSpawner with which it connects.")]
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public readonly HashSet<string> Types = new HashSet<string>() { };
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public override object Create(ActorInitializer init) { return new ActorSpawner(this); }
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}
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public class ActorSpawner : ConditionalTrait<ActorSpawnerInfo>
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{
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public ActorSpawner(ActorSpawnerInfo info)
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: base(info) { }
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public HashSet<string> Types { get { return Info.Types; } }
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}
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}
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