Generalize WormManager into ActorSpawnManager.

Added support of multiple actors, conditions and types.
This commit is contained in:
Voidwalker
2017-12-28 12:18:29 +00:00
committed by reaperrr
parent e69cf4fd5c
commit 711bad91a3
15 changed files with 178 additions and 144 deletions

View File

@@ -0,0 +1,34 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("An actor with this trait indicates a valid spawn point for actors of ActorSpawnManager.")]
public class ActorSpawnerInfo : ConditionalTraitInfo
{
[Desc("Type of ActorSpawner with which it connects.")]
public readonly HashSet<string> Types = new HashSet<string>() { };
public override object Create(ActorInitializer init) { return new ActorSpawner(this); }
}
public class ActorSpawner : ConditionalTrait<ActorSpawnerInfo>
{
public ActorSpawner(ActorSpawnerInfo info)
: base(info) { }
public HashSet<string> Types { get { return Info.Types; } }
}
}