Generalize WormManager into ActorSpawnManager.
Added support of multiple actors, conditions and types.
This commit is contained in:
@@ -552,6 +552,8 @@
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<Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
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<Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
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<Compile Include="Traits\World\WarheadDebugOverlay.cs" />
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<Compile Include="Traits\World\WarheadDebugOverlay.cs" />
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<Compile Include="Traits\World\WeatherOverlay.cs" />
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<Compile Include="Traits\World\WeatherOverlay.cs" />
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<Compile Include="Traits\World\ActorSpawnManager.cs" />
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<Compile Include="Traits\ActorSpawner.cs" />
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<Compile Include="UtilityCommands\CheckYaml.cs" />
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<Compile Include="UtilityCommands\CheckYaml.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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34
OpenRA.Mods.Common/Traits/ActorSpawner.cs
Normal file
34
OpenRA.Mods.Common/Traits/ActorSpawner.cs
Normal file
@@ -0,0 +1,34 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("An actor with this trait indicates a valid spawn point for actors of ActorSpawnManager.")]
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public class ActorSpawnerInfo : ConditionalTraitInfo
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{
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[Desc("Type of ActorSpawner with which it connects.")]
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public readonly HashSet<string> Types = new HashSet<string>() { };
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public override object Create(ActorInitializer init) { return new ActorSpawner(this); }
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}
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public class ActorSpawner : ConditionalTrait<ActorSpawnerInfo>
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{
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public ActorSpawner(ActorSpawnerInfo info)
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: base(info) { }
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public HashSet<string> Types { get { return Info.Types; } }
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}
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}
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116
OpenRA.Mods.Common/Traits/World/ActorSpawnManager.cs
Normal file
116
OpenRA.Mods.Common/Traits/World/ActorSpawnManager.cs
Normal file
@@ -0,0 +1,116 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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|
* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Controls the spawning of specified actor types. Attach this to the world actor.")]
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public class ActorSpawnManagerInfo : ConditionalTraitInfo, Requires<MapCreepsInfo>
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{
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[Desc("Minimum number of actors.")]
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public readonly int Minimum = 0;
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[Desc("Maximum number of actors.")]
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public readonly int Maximum = 4;
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[Desc("Time (in ticks) between actor spawn.")]
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public readonly int SpawnInterval = 6000;
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[FieldLoader.Require]
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[ActorReference]
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[Desc("Name of the actor that will be randomly picked to spawn.")]
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public readonly string[] Actors = { };
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public readonly string Owner = "Creeps";
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[Desc("Type of ActorSpawner with which it connects.")]
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public readonly HashSet<string> Types = new HashSet<string>() { };
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public override object Create(ActorInitializer init) { return new ActorSpawnManager(init.Self, this); }
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}
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public class ActorSpawnManager : ConditionalTrait<ActorSpawnManagerInfo>, ITick, INotifyCreated
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{
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readonly ActorSpawnManagerInfo info;
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TraitPair<ActorSpawner>[] spawnPointActors;
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bool enabled;
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int spawnCountdown;
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int actorsPresent;
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public ActorSpawnManager(Actor self, ActorSpawnManagerInfo info) : base(info)
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{
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this.info = info;
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}
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void INotifyCreated.Created(Actor self)
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{
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self.World.AddFrameEndTask(w =>
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{
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spawnPointActors = w.ActorsWithTrait<ActorSpawner>()
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.Where(x => info.Types.Overlaps(x.Trait.Types) || !x.Trait.Types.Any())
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.ToArray();
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enabled = self.Trait<MapCreeps>().Enabled && spawnPointActors.Any();
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});
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}
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void ITick.Tick(Actor self)
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{
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if (IsTraitDisabled || !enabled)
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return;
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if (info.Maximum < 1 || actorsPresent >= info.Maximum)
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return;
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if (--spawnCountdown > 0 && actorsPresent >= info.Minimum)
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return;
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spawnCountdown = info.SpawnInterval;
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do
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{
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// Always spawn at least one actor, plus
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// however many needed to reach the minimum.
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SpawnActor(self);
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} while (actorsPresent < info.Minimum);
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}
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WPos SpawnActor(Actor self)
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{
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var spawnPoint = GetRandomSpawnPoint(self.World.SharedRandom);
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self.World.AddFrameEndTask(w => w.CreateActor(info.Actors.Random(self.World.SharedRandom), new TypeDictionary
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{
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new OwnerInit(w.Players.First(x => x.PlayerName == info.Owner)),
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new LocationInit(spawnPoint.Location)
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}));
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actorsPresent++;
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return spawnPoint.CenterPosition;
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}
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Actor GetRandomSpawnPoint(Support.MersenneTwister random)
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{
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return spawnPointActors.Random(random).Actor;
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}
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public void DecreaseActorCount()
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{
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actorsPresent--;
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}
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}
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}
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@@ -1635,6 +1635,21 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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}
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}
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}
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if (engineVersion < 20180225)
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{
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if (node.Key == "WormSpawner")
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RenameNodeKey(node, "ActorSpawner");
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if (node.Key == "WormManager")
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{
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RenameNodeKey(node, "ActorSpawnManager");
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var wormSignature = node.Value.Nodes.FirstOrDefault(n => n.Key == "WormSignature");
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if (wormSignature != null)
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wormSignature.Key = "Actors";
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}
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}
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UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
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UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -80,9 +80,7 @@
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<Compile Include="Traits\World\FogPaletteFromR8.cs" />
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<Compile Include="Traits\World\FogPaletteFromR8.cs" />
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<Compile Include="Traits\World\PaletteFromR8.cs" />
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<Compile Include="Traits\World\PaletteFromR8.cs" />
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<Compile Include="Traits\World\PaletteFromScaledPalette.cs" />
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<Compile Include="Traits\World\PaletteFromScaledPalette.cs" />
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<Compile Include="Traits\World\WormManager.cs" />
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<Compile Include="Traits\AttractsWorms.cs" />
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<Compile Include="Traits\AttractsWorms.cs" />
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<Compile Include="Traits\WormSpawner.cs" />
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<Compile Include="Warheads\ChangeOwnerWarhead.cs" />
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<Compile Include="Warheads\ChangeOwnerWarhead.cs" />
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<Compile Include="UtilityCommands\D2kMapImporter.cs" />
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<Compile Include="UtilityCommands\D2kMapImporter.cs" />
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<Compile Include="UtilityCommands\ImportD2kMapCommand.cs" />
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<Compile Include="UtilityCommands\ImportD2kMapCommand.cs" />
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.D2k.Traits
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{
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{
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public readonly SandwormInfo WormInfo;
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public readonly SandwormInfo WormInfo;
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readonly WormManager manager;
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readonly ActorSpawnManager manager;
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readonly Mobile mobile;
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readonly Mobile mobile;
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readonly AttackBase attackTrait;
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readonly AttackBase attackTrait;
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.D2k.Traits
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WormInfo = info;
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WormInfo = info;
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mobile = self.Trait<Mobile>();
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mobile = self.Trait<Mobile>();
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attackTrait = self.Trait<AttackBase>();
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attackTrait = self.Trait<AttackBase>();
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manager = self.World.WorldActor.Trait<WormManager>();
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manager = self.World.WorldActor.Trait<ActorSpawnManager>();
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}
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}
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public override void DoAction(Actor self, CPos targetCell)
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public override void DoAction(Actor self, CPos targetCell)
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@@ -140,7 +140,7 @@ namespace OpenRA.Mods.D2k.Traits
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if (disposed)
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if (disposed)
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return;
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return;
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manager.DecreaseWormCount();
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manager.DecreaseActorCount();
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disposed = true;
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disposed = true;
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}
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}
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}
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}
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@@ -1,113 +0,0 @@
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#region Copyright & License Information
|
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/*
|
|
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
|
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* This file is part of OpenRA, which is free software. It is made
|
|
||||||
* available to you under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation, either version 3 of
|
|
||||||
* the License, or (at your option) any later version. For more
|
|
||||||
* information, see COPYING.
|
|
||||||
*/
|
|
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#endregion
|
|
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|
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using System;
|
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using System.Collections.Generic;
|
|
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using System.Linq;
|
|
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using OpenRA.Mods.Common.Traits;
|
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using OpenRA.Primitives;
|
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using OpenRA.Traits;
|
|
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|
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namespace OpenRA.Mods.D2k.Traits
|
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{
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[Desc("Controls the spawning of sandworms. Attach this to the world actor.")]
|
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class WormManagerInfo : ITraitInfo, Requires<MapCreepsInfo>
|
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{
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[Desc("Minimum number of worms")]
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public readonly int Minimum = 0;
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|
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[Desc("Maximum number of worms")]
|
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public readonly int Maximum = 4;
|
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|
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[Desc("Time (in ticks) between worm spawn.")]
|
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public readonly int SpawnInterval = 6000;
|
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[Desc("Name of the actor that will be spawned.")]
|
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public readonly string WormSignature = "sandworm";
|
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|
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public readonly string WormSignNotification = "WormSign";
|
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public readonly string WormOwnerPlayer = "Creeps";
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|
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public object Create(ActorInitializer init) { return new WormManager(init.Self, this); }
|
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}
|
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|
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class WormManager : ITick, INotifyCreated
|
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{
|
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readonly WormManagerInfo info;
|
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readonly Lazy<Actor[]> spawnPointActors;
|
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|
|
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bool enabled;
|
|
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int spawnCountdown;
|
|
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int wormsPresent;
|
|
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|
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public WormManager(Actor self, WormManagerInfo info)
|
|
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{
|
|
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this.info = info;
|
|
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spawnPointActors = Exts.Lazy(() => self.World.ActorsHavingTrait<WormSpawner>().ToArray());
|
|
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}
|
|
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|
|
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void INotifyCreated.Created(Actor self)
|
|
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{
|
|
||||||
enabled = self.Trait<MapCreeps>().Enabled;
|
|
||||||
}
|
|
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|
|
||||||
void ITick.Tick(Actor self)
|
|
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{
|
|
||||||
if (!enabled)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!spawnPointActors.Value.Any())
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Apparently someone doesn't want worms or the maximum number of worms has been reached
|
|
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if (info.Maximum < 1 || wormsPresent >= info.Maximum)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (--spawnCountdown > 0 && wormsPresent >= info.Minimum)
|
|
||||||
return;
|
|
||||||
|
|
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spawnCountdown = info.SpawnInterval;
|
|
||||||
|
|
||||||
var wormLocations = new List<WPos>();
|
|
||||||
|
|
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do
|
|
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{
|
|
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// Always spawn at least one worm, plus however many
|
|
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// more we need to reach the defined minimum count.
|
|
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wormLocations.Add(SpawnWorm(self));
|
|
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} while (wormsPresent < info.Minimum);
|
|
||||||
}
|
|
||||||
|
|
||||||
WPos SpawnWorm(Actor self)
|
|
||||||
{
|
|
||||||
var spawnPoint = GetRandomSpawnPoint(self);
|
|
||||||
self.World.AddFrameEndTask(w => w.CreateActor(info.WormSignature, new TypeDictionary
|
|
||||||
{
|
|
||||||
new OwnerInit(w.Players.First(x => x.PlayerName == info.WormOwnerPlayer)),
|
|
||||||
new LocationInit(spawnPoint.Location)
|
|
||||||
}));
|
|
||||||
|
|
||||||
wormsPresent++;
|
|
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|
|
||||||
return spawnPoint.CenterPosition;
|
|
||||||
}
|
|
||||||
|
|
||||||
Actor GetRandomSpawnPoint(Actor self)
|
|
||||||
{
|
|
||||||
return spawnPointActors.Value.Random(self.World.SharedRandom);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DecreaseWormCount()
|
|
||||||
{
|
|
||||||
wormsPresent--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
#region Copyright & License Information
|
|
||||||
/*
|
|
||||||
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
|
||||||
* available to you under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation, either version 3 of
|
|
||||||
* the License, or (at your option) any later version. For more
|
|
||||||
* information, see COPYING.
|
|
||||||
*/
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
using OpenRA.Traits;
|
|
||||||
|
|
||||||
namespace OpenRA.Mods.D2k.Traits
|
|
||||||
{
|
|
||||||
[Desc("An actor with this trait indicates a valid spawn point for sandworms.")]
|
|
||||||
class WormSpawnerInfo : TraitInfo<WormSpawner> { }
|
|
||||||
class WormSpawner { }
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
World:
|
World:
|
||||||
WormManager:
|
ActorSpawnManager:
|
||||||
Minimum: 1
|
Minimum: 1
|
||||||
Maximum: 2
|
Maximum: 2
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
World:
|
World:
|
||||||
WormManager:
|
ActorSpawnManager:
|
||||||
Minimum: 3
|
Minimum: 3
|
||||||
Maximum: 6
|
Maximum: 6
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
World:
|
World:
|
||||||
WormManager:
|
ActorSpawnManager:
|
||||||
Minimum: 1
|
Minimum: 1
|
||||||
Maximum: 2
|
Maximum: 2
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ World:
|
|||||||
-MPStartLocations:
|
-MPStartLocations:
|
||||||
ResourceType@Spice:
|
ResourceType@Spice:
|
||||||
ValuePerUnit: 0
|
ValuePerUnit: 0
|
||||||
WormManager:
|
ActorSpawnManager:
|
||||||
Minimum: 1
|
Minimum: 1
|
||||||
Maximum: 3
|
Maximum: 3
|
||||||
MusicPlaylist:
|
MusicPlaylist:
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ World:
|
|||||||
-MPStartLocations:
|
-MPStartLocations:
|
||||||
ObjectivesPanel:
|
ObjectivesPanel:
|
||||||
PanelName: MISSION_OBJECTIVES
|
PanelName: MISSION_OBJECTIVES
|
||||||
WormManager:
|
ActorSpawnManager:
|
||||||
Minimum: 1
|
Minimum: 1
|
||||||
Maximum: 1
|
Maximum: 1
|
||||||
MapCreeps:
|
MapCreeps:
|
||||||
|
|||||||
@@ -204,7 +204,7 @@ wormspawner:
|
|||||||
WithSpriteBody:
|
WithSpriteBody:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
QuantizedFacings: 1
|
QuantizedFacings: 1
|
||||||
WormSpawner:
|
ActorSpawner:
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
Categories: System
|
Categories: System
|
||||||
|
|
||||||
|
|||||||
@@ -72,7 +72,8 @@ World:
|
|||||||
BuildingInfluence:
|
BuildingInfluence:
|
||||||
ProductionQueueFromSelection:
|
ProductionQueueFromSelection:
|
||||||
ProductionPaletteWidget: PRODUCTION_PALETTE
|
ProductionPaletteWidget: PRODUCTION_PALETTE
|
||||||
WormManager:
|
ActorSpawnManager:
|
||||||
|
Actors: sandworm
|
||||||
CrateSpawner:
|
CrateSpawner:
|
||||||
Minimum: 0
|
Minimum: 0
|
||||||
Maximum: 2
|
Maximum: 2
|
||||||
|
|||||||
Reference in New Issue
Block a user