Remove some duplication against WorldUtils.ClosestTo.

This commit is contained in:
Paul Chote
2013-07-20 19:21:16 +12:00
parent b92aa760d2
commit 712e13b1e7
5 changed files with 7 additions and 10 deletions

View File

@@ -150,7 +150,7 @@ namespace OpenRA.Mods.RA.Missions
var enemies = world.Actors.Where(u => u.Owner == creeps && u.HasTrait<ITargetable>()
&& ((u.HasTrait<Building>() && !u.HasTrait<Wall>() && !u.HasTrait<Bridge>()) || u.HasTrait<Mobile>()) && !u.IsDead() && u.IsInWorld);
var enemy = enemies.OrderBy(u => (attacker.CenterPosition - u.CenterPosition).LengthSquared).FirstOrDefault();
var enemy = enemies.ClosestTo(attacker);
if (enemy != null)
attacker.QueueActivity(new AttackMove.AttackMoveActivity(attacker, new Attack(Target.FromActor(enemy), WRange.FromCells(3))));
else