Remove some duplication against WorldUtils.ClosestTo.

This commit is contained in:
Paul Chote
2013-07-20 19:21:16 +12:00
parent b92aa760d2
commit 712e13b1e7
5 changed files with 7 additions and 10 deletions

View File

@@ -79,11 +79,10 @@ namespace OpenRA.Mods.RA.Missions
{
var enemies = world.Actors.Where(u => u.IsInWorld && !u.IsDead() && (u.Owner == multi0)
&& ((u.HasTrait<Building>() && !u.HasTrait<Mobile>())));
var targetEnemy = enemies.OrderBy(u => (self.CenterPosition - u.CenterPosition).LengthSquared).FirstOrDefault();
var targetEnemy = enemies.ClosestTo(self);
if (targetEnemy != null)
{
self.QueueActivity(new AttackMove.AttackMoveActivity(self, new Attack(Target.FromActor(targetEnemy), WRange.FromCells(6))));
}
}
void SendVehicles()