Remove some duplication against WorldUtils.ClosestTo.
This commit is contained in:
@@ -211,11 +211,10 @@ namespace OpenRA.Mods.RA.Missions
|
||||
{
|
||||
var enemies = world.Actors.Where(u => u.IsInWorld && !u.IsDead() && (u.Owner == allies)
|
||||
&& ((u.HasTrait<Building>() && !u.HasTrait<Wall>()) || u.HasTrait<Mobile>()));
|
||||
var targetEnemy = enemies.OrderBy(u => (self.CenterPosition - u.CenterPosition).LengthSquared).FirstOrDefault();
|
||||
|
||||
var targetEnemy = enemies.ClosestTo(self);
|
||||
if (targetEnemy != null)
|
||||
{
|
||||
self.QueueActivity(new AttackMove.AttackMoveActivity(self, new Attack(Target.FromActor(targetEnemy), WRange.FromCells(3))));
|
||||
}
|
||||
}
|
||||
|
||||
void ManageSovietUnits()
|
||||
|
||||
Reference in New Issue
Block a user