Fix CursorForOrderString to work with orders + preliminary e6 fixes
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA
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public readonly string[] Buildings = { "spen", "syrd" };
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}
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class RepairableNear : IIssueOrder, IResolveOrder, IProvideCursor
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class RepairableNear : IIssueOrder, IResolveOrder, IOrderCursor
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{
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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@@ -36,9 +36,9 @@ namespace OpenRA.Mods.RA
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return null;
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}
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public string CursorForOrderString(string s, Actor a, int2 location)
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public string CursorForOrder(Actor self, Order order)
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{
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return (s == "Enter") ? "enter" : null;
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return (order.OrderString == "Enter") ? "enter" : null;
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}
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public void ResolveOrder(Actor self, Order order)
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