Fix CursorForOrderString to work with orders + preliminary e6 fixes

This commit is contained in:
Paul Chote
2010-07-23 17:11:52 +12:00
parent 5019bb8b6e
commit 71420df0f3
25 changed files with 179 additions and 93 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA
public readonly string[] Buildings = { "spen", "syrd" };
}
class RepairableNear : IIssueOrder, IResolveOrder, IProvideCursor
class RepairableNear : IIssueOrder, IResolveOrder, IOrderCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -36,9 +36,9 @@ namespace OpenRA.Mods.RA
return null;
}
public string CursorForOrderString(string s, Actor a, int2 location)
public string CursorForOrder(Actor self, Order order)
{
return (s == "Enter") ? "enter" : null;
return (order.OrderString == "Enter") ? "enter" : null;
}
public void ResolveOrder(Actor self, Order order)