remove IShader.Commit
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@@ -89,7 +89,6 @@ namespace OpenRA.Graphics
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s.SetValue( "Scroll", (int) scroll.X, (int) scroll.Y );
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s.SetValue( "r1", r1.X, r1.Y );
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s.SetValue( "r2", r2.X, r2.Y );
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s.Commit();
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}
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public void EndFrame( IInputHandler inputHandler )
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