Only sync projectiles and future synced effects.

This commit is contained in:
Matthias Mailänder
2016-06-04 19:35:26 +02:00
parent 9def6b0f70
commit 71743b3b4a
11 changed files with 56 additions and 41 deletions

View File

@@ -31,7 +31,8 @@ namespace OpenRA.GameRules
public Target GuidedTarget;
}
public interface IProjectileInfo { IEffect Create(ProjectileArgs args); }
public interface IProjectile : IEffect { }
public interface IProjectileInfo { IProjectile Create(ProjectileArgs args); }
public sealed class WeaponInfo
{