Updated mods to work with changes.

This commit is contained in:
Chicken man
2014-03-04 21:04:38 -05:00
parent efb718a109
commit 718ddf9afd
37 changed files with 257 additions and 244 deletions

View File

@@ -22,7 +22,7 @@ TRAN:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
RenderUnit: RenderUnit:
WithRotor@PRIMARY: WithRotor@PRIMARY:
Offset: -597,0,171 Offset: -597,0,171
@@ -62,7 +62,7 @@ HELI:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Armament@PRIMARY: Armament@PRIMARY:
Weapon: HeliAGGun Weapon: HeliAGGun
LocalOffset: 128,-213,-85, 128,213,-85 LocalOffset: 128,-213,-85, 128,213,-85
@@ -114,7 +114,7 @@ ORCA:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Armament@PRIMARY: Armament@PRIMARY:
Weapon: OrcaAGMissiles Weapon: OrcaAGMissiles
LocalOffset: 427,-171,-213, 427,171,-213 LocalOffset: 427,-171,-213, 427,171,-213
@@ -226,7 +226,7 @@ TRAN.Husk:
ROT: 5 ROT: 5
Speed: 140 Speed: 140
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
WithRotor@PRIMARY: WithRotor@PRIMARY:
Offset: -597,0,171 Offset: -597,0,171
WithRotor@SECONDARY: WithRotor@SECONDARY:
@@ -244,7 +244,7 @@ HELI.Husk:
ROT: 4 ROT: 4
Speed: 186 Speed: 186
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
WithRotor: WithRotor:
Offset: 0,0,85 Offset: 0,0,85
RenderUnit: RenderUnit:
@@ -259,7 +259,7 @@ ORCA.Husk:
ROT: 4 ROT: 4
Speed: 186 Speed: 186
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
RenderUnit: RenderUnit:
Image: orca Image: orca
WithShadow: WithShadow:

View File

@@ -415,7 +415,7 @@ VICE:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Mobile: Mobile:
Speed: 71 Speed: 71
TerrainSpeeds: TerrainSpeeds:

View File

@@ -130,7 +130,7 @@
Armor: Armor:
Type: None Type: None
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
AutoTarget: AutoTarget:
ScanRadius: 4 ScanRadius: 4
Mobile: Mobile:
@@ -202,7 +202,7 @@
Health: Health:
HP: 25 HP: 25
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Armament: Armament:
Weapon: Pistol Weapon: Pistol
AttackFrontal: AttackFrontal:
@@ -229,7 +229,7 @@
Tooltip: Tooltip:
Name: Dinosaur Name: Dinosaur
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Mobile: Mobile:
Crushes: crate Crushes: crate
Speed: 113 Speed: 113
@@ -400,7 +400,7 @@
RepairableBuilding: RepairableBuilding:
EngineerRepairable: EngineerRepairable:
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
^CivField: ^CivField:
Inherits: ^CivBuilding Inherits: ^CivBuilding

View File

@@ -147,3 +147,4 @@ STNK.Husk:
Image: stnk Image: stnk
TransformOnCapture: TransformOnCapture:
IntoActor: stnk IntoActor: stnk

View File

@@ -197,7 +197,7 @@ RMBO:
Passenger: Passenger:
PipType: Red PipType: Red
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
AutoTarget: AutoTarget:
ScanRadius: 5 ScanRadius: 5
C4Demolition: C4Demolition:

View File

@@ -14,7 +14,7 @@ BOAT:
Speed: 28 Speed: 28
OnRails: true OnRails: true
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 7 ROT: 7
Offset: 640,0,171 Offset: 640,0,171
@@ -59,7 +59,7 @@ LST:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderUnit: RenderUnit:
WithRoof: WithRoof:
WithCargo: WithCargo:
@@ -69,3 +69,4 @@ LST:
Types: Infantry, Vehicle Types: Infantry, Vehicle
MaxWeight: 5 MaxWeight: 5
PipCount: 5 PipCount: 5

View File

@@ -18,7 +18,7 @@ FACT:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
Production: Production:
Produces: Building,Defense Produces: Building,Defense
@@ -66,7 +66,7 @@ NUKE:
Health: Health:
HP: 400 HP: 400
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
NUK2: NUK2:
@@ -89,7 +89,7 @@ NUK2:
Health: Health:
HP: 650 HP: 650
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
PROC: PROC:
@@ -110,7 +110,7 @@ PROC:
Health: Health:
HP: 900 HP: 900
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Bib: Bib:
TiberiumRefinery: TiberiumRefinery:
DockOffset: 0,2 DockOffset: 0,2
@@ -150,7 +150,7 @@ SILO:
Health: Health:
HP: 400 HP: 400
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
RenderBuildingSilo: RenderBuildingSilo:
StoresOre: StoresOre:
PipCount: 10 PipCount: 10
@@ -181,7 +181,7 @@ PYLE:
Health: Health:
HP: 500 HP: 500
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Bib: Bib:
RallyPoint: RallyPoint:
Exit@1: Exit@1:
@@ -219,7 +219,7 @@ HAND:
Health: Health:
HP: 500 HP: 500
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Bib: Bib:
RallyPoint: RallyPoint:
Exit@1: Exit@1:
@@ -254,7 +254,7 @@ AFLD:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Bib: Bib:
RallyPoint: RallyPoint:
RallyPoint: 4,2 RallyPoint: 4,2
@@ -291,7 +291,7 @@ WEAP:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory: RenderBuildingWarFactory:
@@ -327,7 +327,7 @@ HPAD:
Health: Health:
HP: 400 HP: 400
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: 0,-256,0 SpawnOffset: 0,-256,0
Production: Production:
@@ -365,7 +365,7 @@ HQ:
Health: Health:
HP: 750 HP: 750
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
ProvidesRadar: ProvidesRadar:
RenderDetectionCircle: RenderDetectionCircle:
@@ -403,7 +403,7 @@ FIX:
Health: Health:
HP: 400 HP: 400
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Reservable: Reservable:
RepairsUnits: RepairsUnits:
RallyPoint: RallyPoint:
@@ -431,7 +431,7 @@ EYE:
Health: Health:
HP: 1200 HP: 1200
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
ProvidesRadar: ProvidesRadar:
RenderDetectionCircle: RenderDetectionCircle:
@@ -474,7 +474,7 @@ TMPL:
Health: Health:
HP: 2000 HP: 2000
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Bib: Bib:
NukePower: NukePower:
Icon: abomb Icon: abomb
@@ -512,7 +512,7 @@ GUN:
Health: Health:
HP: 400 HP: 400
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 12 ROT: 12
InitialFacing: 50 InitialFacing: 50
@@ -555,7 +555,7 @@ SAM:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Turreted: Turreted:
ROT: 10 ROT: 10
InitialFacing: 0 InitialFacing: 0
@@ -593,7 +593,7 @@ OBLI:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderBuildingCharge: RenderBuildingCharge:
ChargeAudio: obelpowr.aud ChargeAudio: obelpowr.aud
Armament: Armament:
@@ -631,7 +631,7 @@ GTWR:
Health: Health:
HP: 400 HP: 400
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Armament: Armament:
Weapon: HighV Weapon: HighV
LocalOffset: 256,0,256 LocalOffset: 256,0,256
@@ -672,7 +672,7 @@ ATWR:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 255 ROT: 255
Offset: 128,128,-85 Offset: 128,128,-85

View File

@@ -39,12 +39,13 @@ waypoint:
Waypoint: Waypoint:
RenderEditorOnly: RenderEditorOnly:
BodyOrientation: BodyOrientation:
CAMERA: CAMERA:
Aircraft: Aircraft:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
ProximityCaptor: ProximityCaptor:
Types: Camera Types: Camera
BodyOrientation: BodyOrientation:

View File

@@ -176,3 +176,4 @@ World:
ConquestObjectivesPanel: ConquestObjectivesPanel:
ObjectivesPanel: CONQUEST_OBJECTIVES ObjectivesPanel: CONQUEST_OBJECTIVES
RadarPings: RadarPings:

View File

@@ -18,7 +18,7 @@ MCV:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Transforms: Transforms:
IntoActor: fact IntoActor: fact
Offset: -1,-1 Offset: -1,-1
@@ -65,7 +65,7 @@ HARV:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
LeavesHusk: LeavesHusk:
HuskActor: HARV.Husk HuskActor: HARV.Husk
-GainsExperience: -GainsExperience:
@@ -90,7 +90,7 @@ APC:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 10 ROT: 10
Armament@PRIMARY: Armament@PRIMARY:
@@ -137,7 +137,7 @@ ARTY:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 9 Range: 9c0
Armament: Armament:
Weapon: ArtilleryShell Weapon: ArtilleryShell
LocalOffset: 624,0,208 LocalOffset: 624,0,208
@@ -171,7 +171,7 @@ FTNK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: BigFlamer Weapon: BigFlamer
LocalOffset: 512,128,42, 512,-128,42 LocalOffset: 512,128,42, 512,-128,42
@@ -205,7 +205,7 @@ BGGY:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 10 ROT: 10
Offset: -43,0,128 Offset: -43,0,128
@@ -246,7 +246,7 @@ BIKE:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Armament: Armament:
Weapon: BikeRockets Weapon: BikeRockets
LocalOffset: -128, -170, 170, -128, 170, 170 LocalOffset: -128, -170, 170, -128, 170, 170
@@ -276,7 +276,7 @@ JEEP:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Turreted: Turreted:
ROT: 10 ROT: 10
Offset: -85,0,128 Offset: -85,0,128
@@ -310,7 +310,7 @@ LTNK:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 5 ROT: 5
Armament: Armament:
@@ -347,7 +347,7 @@ MTNK:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 5 ROT: 5
Armament: Armament:
@@ -388,7 +388,7 @@ HTNK:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 3 ROT: 3
Armament@PRIMARY: Armament@PRIMARY:
@@ -438,7 +438,7 @@ MSAM:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Turreted: Turreted:
ROT: 255 ROT: 255
Offset: -256,0,128 Offset: -256,0,128
@@ -475,7 +475,7 @@ MLRS:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Turreted: Turreted:
ROT: 8 ROT: 8
Offset: -128,0,128 Offset: -128,0,128
@@ -516,7 +516,7 @@ STNK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Cloak: Cloak:
RequiresCrate: false RequiresCrate: false
InitialDelay: 90 InitialDelay: 90
@@ -548,7 +548,7 @@ MHQ:
Mobile: Mobile:
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
RenderUnit: RenderUnit:
WithIdleOverlay@SPINNER: WithIdleOverlay@SPINNER:
Sequence: spinner Sequence: spinner

View File

@@ -10,7 +10,7 @@
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
Helicopter: Helicopter:
InitialFacing: 0 InitialFacing: 0
ROT: 4 ROT: 4
@@ -72,7 +72,7 @@ ORNI:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Armament: Armament:
Weapon: ChainGun Weapon: ChainGun
LocalOffset: 85,-213,-85 LocalOffset: 85,-213,-85
@@ -102,7 +102,7 @@ ORNI.bomber:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Plane: Plane:
ROT: 5 ROT: 5
Speed: 350 Speed: 350
@@ -131,7 +131,7 @@ CARRYALL.infantry:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
Plane: Plane:
ROT: 4 ROT: 4
Speed: 280 Speed: 280

View File

@@ -128,7 +128,7 @@ COMBATA:
Buildable: Buildable:
Owner: atreides Owner: atreides
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Turreted: Turreted:
ROT: 6 ROT: 6
Armament: Armament:
@@ -180,7 +180,7 @@ SONICTANK:
ROT: 3 ROT: 3
Speed: 74 Speed: 74
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
RenderUnit: RenderUnit:
Image: SONICTANK Image: SONICTANK
Armament: Armament:
@@ -223,7 +223,7 @@ FREMEN:
HP: 70 HP: 70
Passenger: Passenger:
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
AutoTarget: AutoTarget:
ScanRadius: 7 ScanRadius: 7
Armament@PRIMARY: Armament@PRIMARY:

View File

@@ -144,7 +144,7 @@
Armor: Armor:
Type: None Type: None
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Mobile: Mobile:
Crushes: crate Crushes: crate
SharesCell: true SharesCell: true

View File

@@ -185,7 +185,7 @@ DEVAST:
Speed: 42 Speed: 42
Crushes: crate, infantry Crushes: crate, infantry
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderUnit: RenderUnit:
Armament: Armament:
Weapon: DevBullet Weapon: DevBullet
@@ -231,7 +231,7 @@ SARDAUKAR:
Mobile: Mobile:
Speed: 42 Speed: 42
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
TakeCover: TakeCover:
-RenderInfantry: -RenderInfantry:
RenderInfantryProne: RenderInfantryProne:

View File

@@ -109,3 +109,4 @@ MEDIC:
Passenger: Passenger:
PipType: Blue PipType: Blue
-AutoTarget: -AutoTarget:

View File

@@ -118,7 +118,7 @@ COMBATO:
Buildable: Buildable:
Owner: ordos Owner: ordos
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Turreted: Turreted:
ROT: 8 ROT: 8
Mobile: Mobile:
@@ -167,7 +167,7 @@ RAIDER:
ROT: 10 ROT: 10
Speed: 149 Speed: 149
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderUnit: RenderUnit:
WithMuzzleFlash: WithMuzzleFlash:
Armament: Armament:
@@ -201,7 +201,7 @@ STEALTHRAIDER:
ROT: 10 ROT: 10
Speed: 149 Speed: 149
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderUnit: RenderUnit:
WithMuzzleFlash: WithMuzzleFlash:
Armament: Armament:
@@ -250,7 +250,7 @@ DEVIATORTANK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
RenderUnit: RenderUnit:
Armament: Armament:
Weapon: FakeMissile Weapon: FakeMissile
@@ -294,7 +294,8 @@ SABOTEUR:
Mobile: Mobile:
Speed: 64 Speed: 64
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
C4Demolition: C4Demolition:
C4Delay: 45 C4Delay: 45
-AutoTarget: -AutoTarget:

View File

@@ -17,7 +17,7 @@
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Production: Production:
Produces: Building Produces: Building
Valued: Valued:
@@ -55,7 +55,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
ProvidesCustomPrerequisite: ProvidesCustomPrerequisite:
Prerequisite: Power Prerequisite: Power
WithIdleOverlay@ZAPS: WithIdleOverlay@ZAPS:
@@ -85,7 +85,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
RallyPoint: RallyPoint:
RallyPoint: 1,3 RallyPoint: 1,3
Exit@1: Exit@1:
@@ -127,7 +127,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
-RenderBuilding: -RenderBuilding:
OreRefinery: OreRefinery:
DockOffset: 2,1 DockOffset: 2,1
@@ -170,7 +170,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-RenderBuilding: -RenderBuilding:
RenderBuildingSilo: RenderBuildingSilo:
StoresOre: StoresOre:
@@ -203,7 +203,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-RenderBuilding: -RenderBuilding:
RallyPoint: RallyPoint:
RallyPoint: 2,2 RallyPoint: 2,2
@@ -243,7 +243,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-RenderBuilding: -RenderBuilding:
RallyPoint: RallyPoint:
RallyPoint: 0,3 RallyPoint: 0,3
@@ -286,7 +286,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
ProvidesRadar: ProvidesRadar:
DetectCloaked: DetectCloaked:
Range: 6 Range: 6
@@ -320,7 +320,7 @@
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RallyPoint: RallyPoint:
RallyPoint: 1,3 RallyPoint: 1,3
Exit@1: Exit@1:
@@ -415,7 +415,7 @@ WALL:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
RenderRangeCircle: RenderRangeCircle:
RenderBuilding: RenderBuilding:
HasMakeAnimation: false HasMakeAnimation: false
@@ -462,7 +462,7 @@ WALL:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
RenderRangeCircle: RenderRangeCircle:
RenderBuilding: RenderBuilding:
HasMakeAnimation: false HasMakeAnimation: false
@@ -506,7 +506,7 @@ WALL:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Reservable: Reservable:
RepairsUnits: RepairsUnits:
Interval: 15 Interval: 15
@@ -540,7 +540,7 @@ WALL:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
ProvidesCustomPrerequisite: ProvidesCustomPrerequisite:
Prerequisite: Hitech Prerequisite: Hitech
WithIdleOverlay@WELDING: WithIdleOverlay@WELDING:
@@ -581,7 +581,7 @@ WALL:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
ProvidesCustomPrerequisite: ProvidesCustomPrerequisite:
Prerequisite: Research Prerequisite: Research
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
@@ -611,7 +611,7 @@ WALL:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
RenderDetectionCircle: RenderDetectionCircle:
DetectCloaked: DetectCloaked:
Range: 4 Range: 4
@@ -634,7 +634,7 @@ SIETCH:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
-GivesBuildableArea: -GivesBuildableArea:
-Sellable: -Sellable:
-ExternalCapturable: -ExternalCapturable:

View File

@@ -52,3 +52,4 @@ Player:
HarvesterAttackNotifier: HarvesterAttackNotifier:
PlayerStatistics: PlayerStatistics:
PlaceBeacon: PlaceBeacon:

View File

@@ -127,3 +127,4 @@ World:
ValidateOrder: ValidateOrder:
DebugPauseState: DebugPauseState:
RadarPings: RadarPings:

View File

@@ -21,7 +21,7 @@
Speed: 64 Speed: 64
Crushes: crate, infantry Crushes: crate, infantry
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
MustBeDestroyed: MustBeDestroyed:
BaseBuilding: BaseBuilding:
Explodes: Explodes:
@@ -75,7 +75,7 @@ HARVESTER:
RenderUnit: RenderUnit:
Image: HARVESTER Image: HARVESTER
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Explodes: Explodes:
Weapon: UnitExplodeScale Weapon: UnitExplodeScale
EmptyWeapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale
@@ -124,7 +124,7 @@ TRIKE:
ROT: 10 ROT: 10
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderUnit: RenderUnit:
WithMuzzleFlash: WithMuzzleFlash:
Armament: Armament:
@@ -167,7 +167,7 @@ QUAD:
ROT: 8 ROT: 8
Speed: 96 Speed: 96
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Armament: Armament:
Weapon: QuadRockets Weapon: QuadRockets
LocalOffset: 128,64,64, 128,-64,64 LocalOffset: 128,64,64, 128,-64,64
@@ -209,7 +209,7 @@ QUAD.starport:
ROT: 6 ROT: 6
Crushes: crate, infantry Crushes: crate, infantry
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 6 ROT: 6
AlignWhenIdle: true AlignWhenIdle: true
@@ -258,7 +258,7 @@ SIEGETANK:
ROT: 3 ROT: 3
Crushes: crate, infantry Crushes: crate, infantry
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Turreted: Turreted:
ROT: 3 ROT: 3
Offset: 0,0,-32 Offset: 0,0,-32
@@ -320,7 +320,7 @@ MISSILETANK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 9 Range: 9c0
RenderUnit: RenderUnit:
Image: MISSILETANK Image: MISSILETANK
Armament: Armament:

View File

@@ -90,7 +90,7 @@ MIG:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
Armament: Armament:
Weapon: Maverick Weapon: Maverick
LocalOffset: 0,-640,0, 0,640,0 LocalOffset: 0,-640,0, 0,640,0
@@ -143,7 +143,7 @@ YAK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Armament@PRIMARY: Armament@PRIMARY:
Weapon: ChainGun.Yak Weapon: ChainGun.Yak
LocalOffset: 256,-213,0 LocalOffset: 256,-213,0
@@ -200,7 +200,7 @@ TRAN:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
Helicopter: Helicopter:
RearmBuildings: hpad RearmBuildings: hpad
InitialFacing: 0 InitialFacing: 0
@@ -240,7 +240,7 @@ HELI:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
Armament@PRIMARY: Armament@PRIMARY:
Weapon: HellfireAA Weapon: HellfireAA
LocalOffset: 0,-213,-85 LocalOffset: 0,-213,-85
@@ -289,7 +289,7 @@ HIND:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Armament@PRIMARY: Armament@PRIMARY:
Weapon: ChainGun Weapon: ChainGun
LocalOffset: 85,-213,-85 LocalOffset: 85,-213,-85
@@ -351,3 +351,4 @@ U2:
Offset: -1c43,0,0 Offset: -1c43,0,0
Interval: 2 Interval: 2
RejectsOrders: RejectsOrders:

View File

@@ -67,7 +67,7 @@ FCOM:
Tooltip: Tooltip:
Name: Forward Command Name: Forward Command
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
HOSP: HOSP:
@@ -87,7 +87,7 @@ HOSP:
Tooltip: Tooltip:
Name: Hospital Name: Hospital
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
DeadBuildingState: DeadBuildingState:
V01: V01:
@@ -98,7 +98,7 @@ V01:
Tooltip: Tooltip:
Name: Church Name: Church
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
TransformOnCapture: TransformOnCapture:
IntoActor: v01.sniper IntoActor: v01.sniper
SkipMakeAnims: true SkipMakeAnims: true
@@ -341,7 +341,7 @@ OILB:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
ExternalCapturable: ExternalCapturable:
ExternalCapturableBar: ExternalCapturableBar:
EngineerRepairable: EngineerRepairable:
@@ -541,7 +541,7 @@ V25:
Tooltip: Tooltip:
Name: Church Name: Church
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
TransformOnCapture: TransformOnCapture:
IntoActor: v25.sniper IntoActor: v25.sniper
SkipMakeAnims: true SkipMakeAnims: true

View File

@@ -103,7 +103,7 @@
Armor: Armor:
Type: None Type: None
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Mobile: Mobile:
Crushes: apmine, crate Crushes: apmine, crate
SharesCell: true SharesCell: true
@@ -359,7 +359,7 @@
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Armament: Armament:
Weapon: Pistol Weapon: Pistol
AttackFrontal: AttackFrontal:

View File

@@ -97,7 +97,7 @@ TRAN.Husk:
Id: rotor_2 Id: rotor_2
Offset: 597,0,213 Offset: 597,0,213
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
TRAN.Husk1: TRAN.Husk1:
Inherits: ^Husk Inherits: ^Husk
@@ -158,7 +158,7 @@ MIG.Husk:
Interval: 2 Interval: 2
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
YAK.Husk: YAK.Husk:
Inherits: ^PlaneHusk Inherits: ^PlaneHusk
@@ -178,7 +178,7 @@ YAK.Husk:
Interval: 2 Interval: 2
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
HELI.Husk: HELI.Husk:
Inherits: ^HelicopterHusk Inherits: ^HelicopterHusk
@@ -196,7 +196,7 @@ HELI.Husk:
Offset: -427,0,0 Offset: -427,0,0
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 12 Range: 12c0
HIND.Husk: HIND.Husk:
Inherits: ^HelicopterHusk Inherits: ^HelicopterHusk
@@ -213,7 +213,7 @@ HIND.Husk:
Offset: -427,0,0 Offset: -427,0,0
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
U2.Husk: U2.Husk:
Inherits: ^PlaneHusk Inherits: ^PlaneHusk

View File

@@ -19,7 +19,7 @@ DOG:
Mobile: Mobile:
Speed: 99 Speed: 99
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: DogJaw Weapon: DogJaw
AttackLeap: AttackLeap:
@@ -203,7 +203,7 @@ SPY:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Passenger: Passenger:
PipType: Yellow PipType: Yellow
TakeCover: TakeCover:
@@ -241,7 +241,7 @@ E7:
Mobile: Mobile:
Speed: 71 Speed: 71
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
C4Demolition: C4Demolition:
C4Delay: 45 C4Delay: 45
Passenger: Passenger:
@@ -277,7 +277,7 @@ MEDI:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
Passenger: Passenger:
PipType: Yellow PipType: Yellow
AutoHeal: AutoHeal:
@@ -312,7 +312,7 @@ MECH:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
Passenger: Passenger:
PipType: Yellow PipType: Yellow
AutoHeal: AutoHeal:
@@ -340,7 +340,7 @@ EINSTEIN:
Mobile: Mobile:
Speed: 71 Speed: 71
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
-AutoTarget: -AutoTarget:
ProximityCaptor: ProximityCaptor:
Types: CivilianInfantry Types: CivilianInfantry
@@ -362,7 +362,7 @@ DELPHI:
Mobile: Mobile:
Speed: 71 Speed: 71
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
-AutoTarget: -AutoTarget:
ProximityCaptor: ProximityCaptor:
Types: CivilianInfantry Types: CivilianInfantry
@@ -397,7 +397,7 @@ THF:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Passenger: Passenger:
PipType: Yellow PipType: Yellow
Infiltrates: Infiltrates:
@@ -426,7 +426,7 @@ SHOK:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Armament: Armament:
Weapon: PortaTesla Weapon: PortaTesla
LocalOffset: 427,0,341 LocalOffset: 427,0,341
@@ -460,7 +460,7 @@ SNIPER:
Passenger: Passenger:
PipType: Red PipType: Red
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
AutoTarget: AutoTarget:
InitialStance: HoldFire InitialStance: HoldFire
Armament: Armament:

View File

@@ -19,7 +19,7 @@ SS:
ROT: 4 ROT: 4
Speed: 71 Speed: 71
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
-TargetableUnit: -TargetableUnit:
TargetableSubmarine: TargetableSubmarine:
TargetTypes: Ground, Water TargetTypes: Ground, Water
@@ -65,7 +65,7 @@ MSUB:
ROT: 3 ROT: 3
Speed: 42 Speed: 42
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
RenderUnit: RenderUnit:
-TargetableUnit: -TargetableUnit:
TargetableSubmarine: TargetableSubmarine:
@@ -111,7 +111,7 @@ DD:
ROT: 7 ROT: 7
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 7 ROT: 7
Offset: 341,0,128 Offset: 341,0,128
@@ -157,7 +157,7 @@ CA:
ROT: 3 ROT: 3
Speed: 42 Speed: 42
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted@PRIMARY: Turreted@PRIMARY:
Turret: primary Turret: primary
Offset: -864,0,128 Offset: -864,0,128
@@ -215,7 +215,7 @@ LST:
ROT: 10 ROT: 10
Speed: 113 Speed: 113
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
RenderLandingCraft: RenderLandingCraft:
OpenTerrainTypes: Clear, Rough, Road, Ore, Gems, Beach OpenTerrainTypes: Clear, Rough, Road, Ore, Gems, Beach
Cargo: Cargo:
@@ -246,7 +246,7 @@ PT:
ROT: 7 ROT: 7
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 7 ROT: 7
Offset: 512,0,0 Offset: 512,0,0

View File

@@ -21,7 +21,7 @@ MSLO:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
IronCurtainable: IronCurtainable:
NukePower: NukePower:
Icon: abomb Icon: abomb
@@ -69,9 +69,9 @@ GAP:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
CreatesShroud: CreatesShroud:
Range: 6 Range: 6c0
IronCurtainable: IronCurtainable:
RenderShroudCircle: RenderShroudCircle:
@@ -106,7 +106,7 @@ SPEN:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Exit@1: Exit@1:
SpawnOffset: 0,-213,0 SpawnOffset: 0,-213,0
Facing: 96 Facing: 96
@@ -163,7 +163,7 @@ SYRD:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Exit@1: Exit@1:
SpawnOffset: -1024,1024,0 SpawnOffset: -1024,1024,0
Facing: 160 Facing: 160
@@ -217,7 +217,7 @@ IRON:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
IronCurtainable: IronCurtainable:
IronCurtainPower: IronCurtainPower:
Icon: invuln Icon: invuln
@@ -258,7 +258,7 @@ PDOX:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
IronCurtainable: IronCurtainable:
ChronoshiftPower: ChronoshiftPower:
Icon: chrono Icon: chrono
@@ -301,7 +301,7 @@ TSLA:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
RenderBuildingCharge: RenderBuildingCharge:
Armament: Armament:
Weapon: TeslaZap Weapon: TeslaZap
@@ -341,7 +341,7 @@ AGUN:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 15 ROT: 15
InitialFacing: 224 InitialFacing: 224
@@ -384,7 +384,7 @@ DOME:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
ProvidesRadar: ProvidesRadar:
IronCurtainable: IronCurtainable:
@@ -406,7 +406,7 @@ PBOX:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
IronCurtainable: IronCurtainable:
-AcceptsSupplies: -AcceptsSupplies:
Turreted: Turreted:
@@ -552,7 +552,7 @@ HBOX:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Cloak: Cloak:
InitialDelay: 125 InitialDelay: 125
CloakDelay: 60 CloakDelay: 60
@@ -708,7 +708,7 @@ GUN:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 12 ROT: 12
InitialFacing: 50 InitialFacing: 50
@@ -746,7 +746,7 @@ FTUR:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 255 ROT: 255
Offset: 0,0,112 Offset: 0,0,112
@@ -788,7 +788,7 @@ SAM:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Turreted: Turreted:
ROT: 30 ROT: 30
InitialFacing: 0 InitialFacing: 0
@@ -829,7 +829,7 @@ ATEK:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
IronCurtainable: IronCurtainable:
GpsPower: GpsPower:
@@ -865,7 +865,7 @@ WEAP:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory: RenderBuildingWarFactory:
@@ -894,7 +894,7 @@ FACT:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Bib: Bib:
Production: Production:
Produces: Building,Defense Produces: Building,Defense
@@ -938,7 +938,7 @@ PROC:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Bib: Bib:
OreRefinery: OreRefinery:
StoresOre: StoresOre:
@@ -982,7 +982,7 @@ SILO:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
RenderBuildingSilo: RenderBuildingSilo:
StoresOre: StoresOre:
PipCount: 5 PipCount: 5
@@ -1013,7 +1013,7 @@ HPAD:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Bib: Bib:
Exit@1: Exit@1:
SpawnOffset: 0,-256,0 SpawnOffset: 0,-256,0
@@ -1047,7 +1047,7 @@ AFLD:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Exit@1: Exit@1:
SpawnOffset: 0,170,0 SpawnOffset: 0,170,0
ExitCell: 1,1 ExitCell: 1,1
@@ -1098,7 +1098,7 @@ POWR:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
IronCurtainable: IronCurtainable:
DeadBuildingState: DeadBuildingState:
@@ -1127,7 +1127,7 @@ APWR:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
IronCurtainable: IronCurtainable:
DeadBuildingState: DeadBuildingState:
@@ -1156,7 +1156,7 @@ STEK:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
IronCurtainable: IronCurtainable:
@@ -1182,7 +1182,7 @@ BARR:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Bib: Bib:
RallyPoint: RallyPoint:
Exit@1: Exit@1:
@@ -1219,7 +1219,7 @@ TENT:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Bib: Bib:
RallyPoint: RallyPoint:
Exit@1: Exit@1:
@@ -1246,7 +1246,7 @@ KENN:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
IronCurtainable: IronCurtainable:
-EmitInfantryOnSell: -EmitInfantryOnSell:
-AcceptsSupplies: -AcceptsSupplies:
@@ -1273,7 +1273,7 @@ FIX:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Reservable: Reservable:
RallyPoint: RallyPoint:
IronCurtainable: IronCurtainable:
@@ -1301,7 +1301,7 @@ FACF:
Health: Health:
HP: 30 HP: 30
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
RenderBuilding: RenderBuilding:
Image: FACT Image: FACT
@@ -1331,7 +1331,7 @@ WEAF:
Health: Health:
HP: 30 HP: 30
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory: RenderBuildingWarFactory:
@@ -1366,7 +1366,7 @@ SYRF:
Health: Health:
HP: 30 HP: 30
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
RenderBuilding: RenderBuilding:
Image: SYRD Image: SYRD
Fake: Fake:
@@ -1398,7 +1398,7 @@ SPEF:
Health: Health:
HP: 30 HP: 30
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
RenderBuilding: RenderBuilding:
Image: SPEN Image: SPEN
Fake: Fake:
@@ -1426,7 +1426,7 @@ DOMF:
Health: Health:
HP: 30 HP: 30
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Bib: Bib:
RenderBuilding: RenderBuilding:
Image: DOME Image: DOME

View File

@@ -123,7 +123,7 @@ CAMERA:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
ProximityCaptor: ProximityCaptor:
Types: Camera Types: Camera
BodyOrientation: BodyOrientation:
@@ -133,7 +133,7 @@ FLARE:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
RenderFlare: RenderFlare:
Image: smokland Image: smokland
HiddenUnderFog: HiddenUnderFog:

View File

@@ -165,3 +165,4 @@ World:
ValidateOrder: ValidateOrder:
DebugPauseState: DebugPauseState:
RadarPings: RadarPings:

View File

@@ -18,7 +18,7 @@ V2RL:
Mobile: Mobile:
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: SCUD Weapon: SCUD
AttackFrontal: AttackFrontal:
@@ -47,7 +47,7 @@ V2RL:
Mobile: Mobile:
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Turreted: Turreted:
ROT: 5 ROT: 5
Armament: Armament:
@@ -87,7 +87,7 @@ V2RL:
Speed: 85 Speed: 85
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Turreted: Turreted:
ROT: 5 ROT: 5
Armament: Armament:
@@ -129,7 +129,7 @@ V2RL:
Speed: 71 Speed: 71
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Turreted: Turreted:
ROT: 5 ROT: 5
Armament: Armament:
@@ -173,7 +173,7 @@ V2RL:
Speed: 42 Speed: 42
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 2 ROT: 2
Armament@PRIMARY: Armament@PRIMARY:
@@ -226,7 +226,7 @@ ARTY:
ROT: 2 ROT: 2
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: 155mm Weapon: 155mm
LocalOffset: 624,0,208 LocalOffset: 624,0,208
@@ -268,7 +268,7 @@ HARV:
Speed: 85 Speed: 85
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
RenderHarvester: RenderHarvester:
ImagesByFullness: harvempty, harvhalf, harv ImagesByFullness: harvempty, harvhalf, harv
GpsDot: GpsDot:
@@ -305,7 +305,7 @@ MCV:
Speed: 85 Speed: 85
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Transforms: Transforms:
IntoActor: fact IntoActor: fact
Offset: -1,-1 Offset: -1,-1
@@ -338,7 +338,7 @@ JEEP:
ROT: 10 ROT: 10
Speed: 170 Speed: 170
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Turreted: Turreted:
ROT: 10 ROT: 10
Offset: 0,0,85 Offset: 0,0,85
@@ -373,7 +373,7 @@ APC:
Mobile: Mobile:
Speed: 142 Speed: 142
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: M60mg Weapon: M60mg
LocalOffset: 0,0,171 LocalOffset: 0,0,171
@@ -406,7 +406,7 @@ MNLY.AP:
Mobile: Mobile:
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
RenderUnit: RenderUnit:
Image: MNLY Image: MNLY
Minelayer: Minelayer:
@@ -438,7 +438,7 @@ MNLY.AT:
Mobile: Mobile:
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
RenderUnit: RenderUnit:
Image: MNLY Image: MNLY
Minelayer: Minelayer:
@@ -470,7 +470,7 @@ TRUK:
Mobile: Mobile:
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
RenderUnit: RenderUnit:
SupplyTruck: SupplyTruck:
Payload: 500 Payload: 500
@@ -499,9 +499,9 @@ MGG:
Offset: -299,0,171 Offset: -299,0,171
Sequence: spinner Sequence: spinner
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
CreatesShroud: CreatesShroud:
Range: 6 Range: 6c0
RenderShroudCircle: RenderShroudCircle:
Explodes: Explodes:
Weapon: UnitExplodeSmall Weapon: UnitExplodeSmall
@@ -529,7 +529,7 @@ MRJ:
Mobile: Mobile:
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
RenderUnit: RenderUnit:
WithIdleOverlay@SPINNER: WithIdleOverlay@SPINNER:
Sequence: spinner Sequence: spinner
@@ -564,7 +564,7 @@ TTNK:
Speed: 113 Speed: 113
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Armament: Armament:
Weapon: TTankZap Weapon: TTankZap
LocalOffset: 0,0,213 LocalOffset: 0,0,213
@@ -596,7 +596,7 @@ FTRK:
ROT: 10 ROT: 10
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Turreted: Turreted:
ROT: 5 ROT: 5
Offset: -298,0,298 Offset: -298,0,298
@@ -635,7 +635,7 @@ DTRK:
Mobile: Mobile:
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
RenderUnit: RenderUnit:
Explodes: Explodes:
Weapon: MiniNuke Weapon: MiniNuke
@@ -668,7 +668,7 @@ CTNK:
Speed: 113 Speed: 113
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
RenderUnit: RenderUnit:
AutoTarget: AutoTarget:
Armament@PRIMARY: Armament@PRIMARY:
@@ -703,7 +703,7 @@ QTNK:
Speed: 56 Speed: 56
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Selectable: Selectable:
Bounds: 44,38,0,-4 Bounds: 44,38,0,-4
RenderUnit: RenderUnit:
@@ -713,3 +713,4 @@ QTNK:
-EjectOnDeath: -EjectOnDeath:
TargetableUnit: TargetableUnit:
TargetTypes: Ground, MADTank TargetTypes: Ground, MADTank

View File

@@ -19,7 +19,7 @@ DPOD:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5
@@ -57,7 +57,7 @@ DSHP:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5
@@ -89,7 +89,7 @@ ORCA:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Armament: Armament:
Weapon: Hellfire Weapon: Hellfire
AttackHeli: AttackHeli:
@@ -124,7 +124,7 @@ ORCAB:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Armament: Armament:
Weapon: Bomb Weapon: Bomb
AttackHeli: AttackHeli:
@@ -159,7 +159,7 @@ ORCATRAN:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5
@@ -190,7 +190,7 @@ TRNSPORT:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
@@ -217,7 +217,7 @@ SCRIN:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Armament: Armament:
Weapon: Proton Weapon: Proton
AttackHeli: AttackHeli:
@@ -252,7 +252,7 @@ APACHE:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Armament: Armament:
Weapon: HarpyClaw Weapon: HarpyClaw
AttackHeli: AttackHeli:

View File

@@ -45,7 +45,7 @@
Armor: Armor:
Type: None Type: None
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Mobile: Mobile:
Crushes: crate Crushes: crate
SharesCell: yes SharesCell: yes
@@ -102,7 +102,7 @@
Mobile: Mobile:
Speed: 71 Speed: 71
RevealsShroud: RevealsShroud:
Range: 2 Range: 2c0
Armament: Armament:
Weapon: Pistola Weapon: Pistola
AttackFrontal: AttackFrontal:

View File

@@ -191,7 +191,7 @@ UMAGON:
HP: 150 HP: 150
Passenger: Passenger:
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Armament: Armament:
Weapon: Sniper Weapon: Sniper
AttackFrontal: AttackFrontal:
@@ -221,7 +221,7 @@ GHOST:
HP: 200 HP: 200
Passenger: Passenger:
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Armament: Armament:
Weapon: LtRail Weapon: LtRail
CrushableInfantry: CrushableInfantry:
@@ -256,7 +256,7 @@ JUMPJET:
Passenger: Passenger:
PipType: Green PipType: Green
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Armament: Armament:
Weapon: JumpCannon Weapon: JumpCannon
-CrushableInfantry: -CrushableInfantry:
@@ -284,7 +284,7 @@ CHAMSPY:
Mobile: Mobile:
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 9 Range: 9c0
Passenger: Passenger:
TakeCover: TakeCover:
Spy: Spy:
@@ -319,7 +319,7 @@ CYBORG:
HP: 300 HP: 300
Passenger: Passenger:
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: Vulcan3 Weapon: Vulcan3
AttackFrontal: AttackFrontal:
@@ -352,7 +352,7 @@ CYC2:
HP: 500 HP: 500
Passenger: Passenger:
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Armament: Armament:
Weapon: Sniper Weapon: Sniper
AttackFrontal: AttackFrontal:
@@ -380,7 +380,7 @@ MUTANT:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Armament: Armament:
Weapon: Vulcan Weapon: Vulcan
AttackFrontal: AttackFrontal:
@@ -408,7 +408,7 @@ MWMN:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Armament: Armament:
Weapon: Vulcan Weapon: Vulcan
AttackFrontal: AttackFrontal:
@@ -436,7 +436,7 @@ MUTANT3:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Armament: Armament:
Weapon: Vulcan Weapon: Vulcan
AttackFrontal: AttackFrontal:
@@ -464,7 +464,7 @@ MHIJACK:
Mobile: Mobile:
Speed: 99 Speed: 99
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
-AutoTarget: -AutoTarget:
TakeCover: TakeCover:
-RenderInfantry: -RenderInfantry:
@@ -489,7 +489,7 @@ TRATOS:
Mobile: Mobile:
Speed: 71 Speed: 71
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
TakeCover: TakeCover:
-AutoTarget: -AutoTarget:
-RenderInfantry: -RenderInfantry:
@@ -514,7 +514,7 @@ OXANNA:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
TakeCover: TakeCover:
-AutoTarget: -AutoTarget:
-RenderInfantry: -RenderInfantry:
@@ -539,7 +539,7 @@ SLAV:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
TakeCover: TakeCover:
-AutoTarget: -AutoTarget:
-RenderInfantry: -RenderInfantry:
@@ -562,7 +562,7 @@ DOGGIE:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Mobile: Mobile:
Speed: 113 Speed: 113
Selectable: Selectable:
@@ -589,7 +589,7 @@ VISSML:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
Mobile: Mobile:
Speed: 113 Speed: 113
ROT: 16 ROT: 16
@@ -617,7 +617,7 @@ VISLRG:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
Mobile: Mobile:
Speed: 113 Speed: 113
ROT: 16 ROT: 16

View File

@@ -13,7 +13,7 @@ GACNST:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Production: Production:
Produces: Building,Defense Produces: Building,Defense
Valued: Valued:
@@ -60,7 +60,7 @@ GAPOWR:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
Sequence: idle-lights Sequence: idle-lights
WithIdleOverlay@PLUG: WithIdleOverlay@PLUG:
@@ -88,7 +88,7 @@ GAPILE:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: -2730,2730,0 SpawnOffset: -2730,2730,0
ExitCell: 0,2 ExitCell: 0,2
@@ -122,7 +122,7 @@ GAWEAP:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory: RenderBuildingWarFactory:
RallyPoint: RallyPoint:
@@ -157,7 +157,7 @@ NAPOWR:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
Sequence: idle-lights Sequence: idle-lights
@@ -183,7 +183,7 @@ NAHAND:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: -2730,2730,0 SpawnOffset: -2730,2730,0
ExitCell: 0,2 ExitCell: 0,2
@@ -215,7 +215,7 @@ NAWEAP:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory: RenderBuildingWarFactory:
RallyPoint: RallyPoint:
@@ -266,7 +266,7 @@ GATICK:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Turreted: Turreted:
ROT: 6 ROT: 6
InitialFacing: 128 InitialFacing: 128
@@ -304,7 +304,7 @@ GAICBM:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Transforms: Transforms:
IntoActor: icbm IntoActor: icbm
Offset: 1,1 Offset: 1,1
@@ -328,7 +328,7 @@ GADPSA:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
Transforms: Transforms:
IntoActor: lpst IntoActor: lpst
Offset: 1,1 Offset: 1,1
@@ -355,7 +355,7 @@ GAARTY:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 9 Range: 9c0
Selectable: Selectable:
Voice: Vehicle Voice: Vehicle
Turreted: Turreted:
@@ -398,7 +398,7 @@ GASPOT:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
RenderDetectionCircle: RenderDetectionCircle:
DetectCloaked: DetectCloaked:
Range: 3 Range: 3
@@ -423,7 +423,7 @@ GAHPAD:
Health: Health:
HP: 600 HP: 600
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: 0,-256,0 SpawnOffset: 0,-256,0
Production: Production:
@@ -455,7 +455,7 @@ NAHPAD:
Health: Health:
HP: 600 HP: 600
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: 0,-256,0 SpawnOffset: 0,-256,0
Production: Production:

View File

@@ -41,3 +41,4 @@ Player:
BaseAttackNotifier: BaseAttackNotifier:
PlayerStatistics: PlayerStatistics:
PlaceBeacon: PlaceBeacon:

View File

@@ -96,4 +96,5 @@ World:
ValidateOrder: ValidateOrder:
DebugPauseState: DebugPauseState:
ScreenShaker: ScreenShaker:
RadarPings: RadarPings:

View File

@@ -21,7 +21,7 @@ MCV:
Speed: 85 Speed: 85
Crushes: wall, crate, infantry Crushes: wall, crate, infantry
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
MustBeDestroyed: MustBeDestroyed:
BaseBuilding: BaseBuilding:
Transforms: Transforms:
@@ -53,7 +53,7 @@ APC:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Turreted: Turreted:
ROT: 10 ROT: 10
Cargo: Cargo:
@@ -89,7 +89,7 @@ HARV:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-GainsExperience: -GainsExperience:
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
@@ -113,7 +113,7 @@ HVR:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Armament: Armament:
Weapon: HoverMissile Weapon: HoverMissile
Turreted: Turreted:
@@ -144,7 +144,7 @@ HVR:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 3 ROT: 3
Armament@PRIMARY: Armament@PRIMARY:
@@ -181,7 +181,7 @@ TRUCKB:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
SupplyTruck: SupplyTruck:
Payload: 500 Payload: 500
RenderSprites: RenderSprites:
@@ -206,7 +206,7 @@ LPST:
Speed: 85 Speed: 85
ROT: 5 ROT: 5
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
@@ -235,7 +235,7 @@ ICBM:
Speed: 85 Speed: 85
ROT: 5 ROT: 5
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
@@ -263,7 +263,7 @@ REPAIR:
Speed: 85 Speed: 85
ROT: 5 ROT: 5
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: Repair Weapon: Repair
AttackMedic: AttackMedic:
@@ -290,7 +290,7 @@ ART2:
Speed: 71 Speed: 71
ROT: 2 ROT: 2
RevealsShroud: RevealsShroud:
Range: 9 Range: 9c0
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
@@ -320,7 +320,7 @@ WEED:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
-GainsExperience: -GainsExperience:
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
@@ -344,7 +344,7 @@ BUS:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 20 MaxWeight: 20
@@ -371,7 +371,7 @@ PICK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 2 MaxWeight: 2
@@ -398,7 +398,7 @@ CAR:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 4 MaxWeight: 4
@@ -425,7 +425,7 @@ GGHUNT:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
RenderUnit: RenderUnit:
DemoTruck: DemoTruck:
Explodes: Explodes:
@@ -450,7 +450,7 @@ WINI:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5
@@ -477,7 +477,7 @@ MMCH:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
RenderInfantry: RenderInfantry:
Turreted: Turreted:
AttackTurreted: AttackTurreted:
@@ -511,7 +511,7 @@ HMEC:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 8 Range: 8c0
RenderSprites: RenderSprites:
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget:
@@ -542,7 +542,7 @@ SMECH:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget:
Armament: Armament:
@@ -570,7 +570,7 @@ BIKE:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: BikeMissile Weapon: BikeMissile
LocalOffset: -128, -170, 170, -128, 170, 170 LocalOffset: -128, -170, 170, -128, 170, 170
@@ -600,7 +600,7 @@ BGGY:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Armament: Armament:
Weapon: RaiderCannon Weapon: RaiderCannon
AttackFrontal: AttackFrontal:
@@ -628,7 +628,7 @@ SAPC:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5
@@ -656,7 +656,7 @@ SUBTANK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: FireballLauncher Weapon: FireballLauncher
AttackFrontal: AttackFrontal:
@@ -683,7 +683,7 @@ SONIC:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Armament: Armament:
Weapon: SonicZap Weapon: SonicZap
AttackTurreted: AttackTurreted:
@@ -712,7 +712,7 @@ TTNK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
@@ -742,7 +742,7 @@ STNK:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Cloak: Cloak:
InitialDelay: 90 InitialDelay: 90
CloakDelay: 90 CloakDelay: 90