Break production tabs logic into a separate file.
Also unhardcodes the production types.
This commit is contained in:
@@ -190,67 +190,74 @@ Container@PLAYER_WIDGETS:
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Width:170
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Height:30
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Children:
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ToggleButton@BUILDING:
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ProductionTypeButton@BUILDING:
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Width:30
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Height:30
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Key: q
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TooltipText: Buildings
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TooltipContainer:TOOLTIP_CONTAINER
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ProductionGroup:Building
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Children:
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Image@ICON:
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X:7
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Y:7
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ImageCollection:production-icons
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ToggleButton@DEFENSE:
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ProductionTypeButton@DEFENSE:
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X:35
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Width:30
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Height:30
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Key: w
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TooltipText: Defense
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TooltipContainer:TOOLTIP_CONTAINER
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ProductionGroup:Defense
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Children:
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Image@ICON:
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X:7
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Y:7
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ImageCollection:production-icons
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ToggleButton@INFANTRY:
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ProductionTypeButton@INFANTRY:
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X:70
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Width:30
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Height:30
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Key: e
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TooltipText: Infantry
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TooltipContainer:TOOLTIP_CONTAINER
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ProductionGroup:Infantry
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Children:
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Image@ICON:
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X:7
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Y:7
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ImageCollection:production-icons
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ToggleButton@VEHICLE:
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ProductionTypeButton@VEHICLE:
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X:105
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Width:30
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Height:30
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Key: r
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TooltipText: Vehicles
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TooltipContainer:TOOLTIP_CONTAINER
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ProductionGroup:Vehicle
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Children:
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Image@ICON:
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X:7
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Y:7
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ImageCollection:production-icons
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ToggleButton@AIRCRAFT:
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ProductionTypeButton@AIRCRAFT:
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X:140
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Width:30
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Height:30
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Key: t
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TooltipText: Aircraft
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TooltipContainer:TOOLTIP_CONTAINER
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ProductionGroup:Aircraft
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Children:
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Image@ICON:
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X:7
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Y:7
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ImageCollection:production-icons
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ProductionTabs@PRODUCTION_TABS:
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Logic:ProductionTabsLogic
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PaletteWidget:PRODUCTION_PALETTE
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TypesContainer:PRODUCTION_TYPES
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X:WINDOW_RIGHT - 204
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Y:268
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Width:194
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