From 71d81eb4adca1358f0adae927916d2b1099d3e00 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Wed, 8 Oct 2014 21:49:19 +0200 Subject: [PATCH] Fixes a TS weapon typo and removes redundant armament recoil values --- mods/ts/rules/structures.yaml | 5 ----- mods/ts/weapons.yaml | 2 +- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/mods/ts/rules/structures.yaml b/mods/ts/rules/structures.yaml index 5adb95ebdd..e71624c1fe 100644 --- a/mods/ts/rules/structures.yaml +++ b/mods/ts/rules/structures.yaml @@ -993,14 +993,12 @@ GAVULC: Armament@PRIMARY: Weapon: VulcanTower LocalOffset: 768,85,512 - Recoil: 0 MuzzleSequence: muzzle MuzzleSplitFacings: 8 Armament@SECONDARY: Name: secondary Weapon: VulcanTower LocalOffset: 768,-85,512 - Recoil: 0 MuzzleSequence: muzzle MuzzleSplitFacings: 8 WithMuzzleFlash: @@ -1054,7 +1052,6 @@ GAROCK: Armament: Weapon: RPGTower LocalOffset: 512,-128,512 - Recoil: 0 WithIdleOverlay@LIGHTS: Sequence: idle-lights LineBuildNode: @@ -1105,7 +1102,6 @@ GACSAM: Armament: Weapon: SAMTower LocalOffset: 512,0,512 - Recoil: 0 WithIdleOverlay@LIGHTS: Sequence: idle-lights LineBuildNode: @@ -1155,7 +1151,6 @@ NASAM: Armament: Weapon: SAMTower LocalOffset: 512,0,512 - Recoil: 0 Power: Amount: -30 diff --git a/mods/ts/weapons.yaml b/mods/ts/weapons.yaml index f097d8db37..a015dd2b74 100644 --- a/mods/ts/weapons.yaml +++ b/mods/ts/weapons.yaml @@ -685,7 +685,7 @@ FireballLauncher: Projectile: Bullet Speed: 64 Image: FLAMEALL - Inacuracy: 384 + Inaccuracy: 384 Burst: 5 BurstDelay: 5 Warhead@1Dam: SpreadDamage