Remove the hardcoded cloak reference from activities
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Activities;
|
||||
using OpenRA.Mods.Cnc.Traits;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
@@ -21,14 +22,14 @@ namespace OpenRA.Mods.Cnc.Activities
|
||||
{
|
||||
readonly Actor target;
|
||||
readonly Infiltrates infiltrates;
|
||||
readonly Cloak cloak;
|
||||
readonly INotifyInfiltration[] notifiers;
|
||||
|
||||
public Infiltrate(Actor self, Actor target, Infiltrates infiltrate)
|
||||
: base(self, target, infiltrate.Info.EnterBehaviour)
|
||||
{
|
||||
this.target = target;
|
||||
infiltrates = infiltrate;
|
||||
cloak = self.TraitOrDefault<Cloak>();
|
||||
notifiers = self.TraitsImplementing<INotifyInfiltration>().ToArray();
|
||||
}
|
||||
|
||||
protected override void OnInside(Actor self)
|
||||
@@ -40,8 +41,8 @@ namespace OpenRA.Mods.Cnc.Activities
|
||||
if (!infiltrates.Info.ValidStances.HasStance(stance))
|
||||
return;
|
||||
|
||||
if (cloak != null && cloak.Info.UncloakOn.HasFlag(UncloakType.Infiltrate))
|
||||
cloak.Uncloak();
|
||||
foreach (var ini in notifiers)
|
||||
ini.Infiltrating(self);
|
||||
|
||||
foreach (var t in target.TraitsImplementing<INotifyInfiltrated>())
|
||||
t.Infiltrated(target, self);
|
||||
|
||||
@@ -26,8 +26,7 @@ namespace OpenRA.Mods.Common.Activities
|
||||
readonly int flashesDelay;
|
||||
readonly int flashInterval;
|
||||
readonly int flashDuration;
|
||||
|
||||
readonly Cloak cloak;
|
||||
readonly INotifyDemolition[] notifiers;
|
||||
|
||||
public Demolish(Actor self, Actor target, EnterBehaviour enterBehaviour, int delay,
|
||||
int flashes, int flashesDelay, int flashInterval, int flashDuration)
|
||||
@@ -35,12 +34,12 @@ namespace OpenRA.Mods.Common.Activities
|
||||
{
|
||||
this.target = target;
|
||||
demolishables = target.TraitsImplementing<IDemolishable>().ToArray();
|
||||
notifiers = self.TraitsImplementing<INotifyDemolition>().ToArray();
|
||||
this.delay = delay;
|
||||
this.flashes = flashes;
|
||||
this.flashesDelay = flashesDelay;
|
||||
this.flashInterval = flashInterval;
|
||||
this.flashDuration = flashDuration;
|
||||
cloak = self.TraitOrDefault<Cloak>();
|
||||
}
|
||||
|
||||
protected override bool CanReserve(Actor self)
|
||||
@@ -55,12 +54,8 @@ namespace OpenRA.Mods.Common.Activities
|
||||
if (target.IsDead)
|
||||
return;
|
||||
|
||||
if (cloak != null && cloak.Info.UncloakOn.HasFlag(UncloakType.Demolish))
|
||||
cloak.Uncloak();
|
||||
|
||||
var building = target.TraitOrDefault<Building>();
|
||||
if (building != null)
|
||||
building.Lock();
|
||||
foreach (var ind in notifiers)
|
||||
ind.Demolishing(self);
|
||||
|
||||
for (var f = 0; f < flashes; f++)
|
||||
w.Add(new DelayedAction(flashesDelay + f * flashInterval, () =>
|
||||
|
||||
@@ -23,14 +23,14 @@ namespace OpenRA.Mods.Common.Activities
|
||||
{
|
||||
readonly Actor self;
|
||||
readonly Cargo cargo;
|
||||
readonly Cloak[] cloaks;
|
||||
readonly INotifyUnload[] notifiers;
|
||||
readonly bool unloadAll;
|
||||
|
||||
public UnloadCargo(Actor self, bool unloadAll)
|
||||
{
|
||||
this.self = self;
|
||||
cargo = self.Trait<Cargo>();
|
||||
cloaks = self.TraitsImplementing<Cloak>().ToArray();
|
||||
notifiers = self.TraitsImplementing<INotifyUnload>().ToArray();
|
||||
this.unloadAll = unloadAll;
|
||||
}
|
||||
|
||||
@@ -60,9 +60,8 @@ namespace OpenRA.Mods.Common.Activities
|
||||
if (IsCanceled || cargo.IsEmpty(self))
|
||||
return NextActivity;
|
||||
|
||||
foreach (var cloak in cloaks)
|
||||
if (cloak.Info.UncloakOn.HasFlag(UncloakType.Unload))
|
||||
cloak.Uncloak();
|
||||
foreach (var inu in notifiers)
|
||||
inu.Unloading(self);
|
||||
|
||||
var actor = cargo.Peek(self);
|
||||
var spawn = self.CenterPosition;
|
||||
|
||||
@@ -237,7 +237,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
|
||||
public class Building : IOccupySpace, ITargetableCells, INotifySold, INotifyTransform, ISync, INotifyCreated,
|
||||
INotifyAddedToWorld, INotifyRemovedFromWorld
|
||||
INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyDemolition
|
||||
{
|
||||
public readonly bool SkipMakeAnimation;
|
||||
public readonly BuildingInfo Info;
|
||||
@@ -331,6 +331,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
notify.BuildingComplete(self);
|
||||
}
|
||||
|
||||
void INotifyDemolition.Demolishing(Actor self)
|
||||
{
|
||||
Lock();
|
||||
}
|
||||
|
||||
void INotifySold.Selling(Actor self)
|
||||
{
|
||||
if (Info.RemoveSmudgesOnSell)
|
||||
|
||||
@@ -62,8 +62,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public override object Create(ActorInitializer init) { return new Cloak(this); }
|
||||
}
|
||||
|
||||
public class Cloak : ConditionalTrait<CloakInfo>, IRenderModifier, INotifyDamage,
|
||||
INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier, INotifyCreated, INotifyHarvesterAction
|
||||
public class Cloak : ConditionalTrait<CloakInfo>, IRenderModifier, INotifyDamage, INotifyUnload, INotifyDemolition, INotifyInfiltration,
|
||||
INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier, INotifyCreated, INotifyHarvesterAction
|
||||
{
|
||||
[Sync] int remainingTime;
|
||||
bool isDocking;
|
||||
@@ -212,5 +212,23 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
isDocking = false;
|
||||
}
|
||||
|
||||
void INotifyUnload.Unloading(Actor self)
|
||||
{
|
||||
if (Info.UncloakOn.HasFlag(UncloakType.Unload))
|
||||
Uncloak();
|
||||
}
|
||||
|
||||
void INotifyDemolition.Demolishing(Actor self)
|
||||
{
|
||||
if (Info.UncloakOn.HasFlag(UncloakType.Demolish))
|
||||
Uncloak();
|
||||
}
|
||||
|
||||
void INotifyInfiltration.Infiltrating(Actor self)
|
||||
{
|
||||
if (Info.UncloakOn.HasFlag(UncloakType.Infiltrate))
|
||||
Uncloak();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -148,6 +148,24 @@ namespace OpenRA.Mods.Common.Traits
|
||||
void Undocked();
|
||||
}
|
||||
|
||||
[RequireExplicitImplementation]
|
||||
public interface INotifyUnload
|
||||
{
|
||||
void Unloading(Actor self);
|
||||
}
|
||||
|
||||
[RequireExplicitImplementation]
|
||||
public interface INotifyDemolition
|
||||
{
|
||||
void Demolishing(Actor self);
|
||||
}
|
||||
|
||||
[RequireExplicitImplementation]
|
||||
public interface INotifyInfiltration
|
||||
{
|
||||
void Infiltrating(Actor self);
|
||||
}
|
||||
|
||||
public interface ITechTreePrerequisiteInfo : ITraitInfo { }
|
||||
public interface ITechTreePrerequisite
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user