Move file system mounting into mod code.

This commit is contained in:
Paul Chote
2024-09-28 17:52:04 +01:00
committed by Gustas
parent b60b1e369a
commit 720b925fd5
12 changed files with 178 additions and 131 deletions

View File

@@ -181,12 +181,8 @@ namespace OpenRA.FileSystem
fileIndex = new Cache<string, List<IReadOnlyPackage>>(_ => new List<IReadOnlyPackage>());
}
public void LoadFromManifest(Manifest manifest)
public void TrimExcess()
{
UnmountAll();
foreach (var kv in manifest.Packages)
Mount(kv.Key, kv.Value);
mountedPackages.TrimExcess();
explicitMounts.TrimExcess();
modPackages.TrimExcess();

View File

@@ -65,8 +65,8 @@ namespace OpenRA
Weapons, Voices, Notifications, Music, Translations, TileSets,
ChromeMetrics, MapCompatibility, Missions, Hotkeys;
public readonly IReadOnlyDictionary<string, string> Packages;
public readonly IReadOnlyDictionary<string, string> MapFolders;
public readonly MiniYaml FileSystem;
public readonly MiniYaml LoadScreen;
public readonly string DefaultOrderGenerator;
@@ -81,7 +81,7 @@ namespace OpenRA
readonly string[] reservedModuleNames =
{
"Include", "Metadata", "Folders", "MapFolders", "Packages", "Rules",
"Include", "Metadata", "FileSystem", "MapFolders", "Rules",
"Sequences", "ModelSequences", "Cursors", "Chrome", "Assemblies", "ChromeLayout", "Weapons",
"Voices", "Notifications", "Music", "Translations", "TileSets", "ChromeMetrics", "Missions", "Hotkeys",
"ServerTraits", "LoadScreen", "DefaultOrderGenerator", "SupportsMapsFrom", "SoundFormats", "SpriteFormats", "VideoFormats",
@@ -123,8 +123,8 @@ namespace OpenRA
// TODO: Use fieldloader
MapFolders = YamlDictionary(yaml, "MapFolders");
if (yaml.TryGetValue("Packages", out var packages))
Packages = packages.ToDictionary(x => x.Value);
if (!yaml.TryGetValue("FileSystem", out FileSystem))
throw new InvalidDataException("`FileSystem` section is not defined.");
Rules = YamlList(yaml, "Rules");
Sequences = YamlList(yaml, "Sequences");

View File

@@ -35,6 +35,8 @@ namespace OpenRA
public readonly ISpriteSequenceLoader SpriteSequenceLoader;
public readonly IVideoLoader[] VideoLoaders;
public readonly HotkeyManager Hotkeys;
public readonly IFileSystemLoader FileSystemLoader;
public ILoadScreen LoadScreen { get; }
public CursorProvider CursorProvider { get; private set; }
public FS ModFiles;
@@ -54,9 +56,13 @@ namespace OpenRA
Manifest = new Manifest(mod.Id, mod.Package);
ObjectCreator = new ObjectCreator(Manifest, mods);
PackageLoaders = ObjectCreator.GetLoaders<IPackageLoader>(Manifest.PackageFormats, "package");
ModFiles = new FS(mod.Id, mods, PackageLoaders);
ModFiles.LoadFromManifest(Manifest);
FileSystemLoader = ObjectCreator.GetLoader<IFileSystemLoader>(Manifest.FileSystem.Value, "filesystem");
FieldLoader.Load(FileSystemLoader, Manifest.FileSystem);
FileSystemLoader.Mount(ModFiles, ObjectCreator);
ModFiles.TrimExcess();
Manifest.LoadCustomData(ObjectCreator);
if (useLoadScreen)
@@ -190,4 +196,9 @@ namespace OpenRA
/// <summary>Called when the engine expects to connect to a server/replay or load the shellmap.</summary>
void StartGame(Arguments args);
}
public interface IFileSystemLoader
{
void Mount(FS fileSystem, ObjectCreator objectCreator);
}
}