Move file system mounting into mod code.
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@@ -181,12 +181,8 @@ namespace OpenRA.FileSystem
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fileIndex = new Cache<string, List<IReadOnlyPackage>>(_ => new List<IReadOnlyPackage>());
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}
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public void LoadFromManifest(Manifest manifest)
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public void TrimExcess()
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{
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UnmountAll();
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foreach (var kv in manifest.Packages)
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Mount(kv.Key, kv.Value);
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mountedPackages.TrimExcess();
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explicitMounts.TrimExcess();
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modPackages.TrimExcess();
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@@ -65,8 +65,8 @@ namespace OpenRA
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Weapons, Voices, Notifications, Music, Translations, TileSets,
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ChromeMetrics, MapCompatibility, Missions, Hotkeys;
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public readonly IReadOnlyDictionary<string, string> Packages;
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public readonly IReadOnlyDictionary<string, string> MapFolders;
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public readonly MiniYaml FileSystem;
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public readonly MiniYaml LoadScreen;
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public readonly string DefaultOrderGenerator;
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@@ -81,7 +81,7 @@ namespace OpenRA
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readonly string[] reservedModuleNames =
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{
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"Include", "Metadata", "Folders", "MapFolders", "Packages", "Rules",
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"Include", "Metadata", "FileSystem", "MapFolders", "Rules",
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"Sequences", "ModelSequences", "Cursors", "Chrome", "Assemblies", "ChromeLayout", "Weapons",
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"Voices", "Notifications", "Music", "Translations", "TileSets", "ChromeMetrics", "Missions", "Hotkeys",
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"ServerTraits", "LoadScreen", "DefaultOrderGenerator", "SupportsMapsFrom", "SoundFormats", "SpriteFormats", "VideoFormats",
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@@ -123,8 +123,8 @@ namespace OpenRA
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// TODO: Use fieldloader
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MapFolders = YamlDictionary(yaml, "MapFolders");
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if (yaml.TryGetValue("Packages", out var packages))
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Packages = packages.ToDictionary(x => x.Value);
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if (!yaml.TryGetValue("FileSystem", out FileSystem))
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throw new InvalidDataException("`FileSystem` section is not defined.");
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Rules = YamlList(yaml, "Rules");
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Sequences = YamlList(yaml, "Sequences");
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@@ -35,6 +35,8 @@ namespace OpenRA
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public readonly ISpriteSequenceLoader SpriteSequenceLoader;
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public readonly IVideoLoader[] VideoLoaders;
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public readonly HotkeyManager Hotkeys;
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public readonly IFileSystemLoader FileSystemLoader;
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public ILoadScreen LoadScreen { get; }
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public CursorProvider CursorProvider { get; private set; }
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public FS ModFiles;
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@@ -54,9 +56,13 @@ namespace OpenRA
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Manifest = new Manifest(mod.Id, mod.Package);
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ObjectCreator = new ObjectCreator(Manifest, mods);
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PackageLoaders = ObjectCreator.GetLoaders<IPackageLoader>(Manifest.PackageFormats, "package");
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ModFiles = new FS(mod.Id, mods, PackageLoaders);
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ModFiles.LoadFromManifest(Manifest);
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FileSystemLoader = ObjectCreator.GetLoader<IFileSystemLoader>(Manifest.FileSystem.Value, "filesystem");
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FieldLoader.Load(FileSystemLoader, Manifest.FileSystem);
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FileSystemLoader.Mount(ModFiles, ObjectCreator);
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ModFiles.TrimExcess();
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Manifest.LoadCustomData(ObjectCreator);
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if (useLoadScreen)
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@@ -190,4 +196,9 @@ namespace OpenRA
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/// <summary>Called when the engine expects to connect to a server/replay or load the shellmap.</summary>
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void StartGame(Arguments args);
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}
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public interface IFileSystemLoader
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{
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void Mount(FS fileSystem, ObjectCreator objectCreator);
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}
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}
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