Move file system mounting into mod code.

This commit is contained in:
Paul Chote
2024-09-28 17:52:04 +01:00
committed by Gustas
parent b60b1e369a
commit 720b925fd5
12 changed files with 178 additions and 131 deletions

View File

@@ -78,7 +78,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var modObjectCreator = new ObjectCreator(mod, Game.Mods);
var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
var modFileSystem = new FS(mod.Id, Game.Mods, modPackageLoaders);
modFileSystem.LoadFromManifest(mod);
var modFileSystemLoader = modObjectCreator.GetLoader<IFileSystemLoader>(mod.FileSystem.Value, "filesystem");
FieldLoader.Load(modFileSystemLoader, mod.FileSystem);
modFileSystemLoader.Mount(modFileSystem, modObjectCreator);
modFileSystem.TrimExcess();
var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null);
modFileSystem.UnmountAll();