Move file system mounting into mod code.
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@@ -78,7 +78,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var modObjectCreator = new ObjectCreator(mod, Game.Mods);
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var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
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var modFileSystem = new FS(mod.Id, Game.Mods, modPackageLoaders);
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modFileSystem.LoadFromManifest(mod);
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var modFileSystemLoader = modObjectCreator.GetLoader<IFileSystemLoader>(mod.FileSystem.Value, "filesystem");
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FieldLoader.Load(modFileSystemLoader, mod.FileSystem);
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modFileSystemLoader.Mount(modFileSystem, modObjectCreator);
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modFileSystem.TrimExcess();
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var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null);
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modFileSystem.UnmountAll();
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