Move file system mounting into mod code.
This commit is contained in:
@@ -181,12 +181,8 @@ namespace OpenRA.FileSystem
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fileIndex = new Cache<string, List<IReadOnlyPackage>>(_ => new List<IReadOnlyPackage>());
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}
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public void LoadFromManifest(Manifest manifest)
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public void TrimExcess()
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{
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UnmountAll();
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foreach (var kv in manifest.Packages)
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Mount(kv.Key, kv.Value);
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mountedPackages.TrimExcess();
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explicitMounts.TrimExcess();
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modPackages.TrimExcess();
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@@ -65,8 +65,8 @@ namespace OpenRA
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Weapons, Voices, Notifications, Music, Translations, TileSets,
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ChromeMetrics, MapCompatibility, Missions, Hotkeys;
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public readonly IReadOnlyDictionary<string, string> Packages;
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public readonly IReadOnlyDictionary<string, string> MapFolders;
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public readonly MiniYaml FileSystem;
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public readonly MiniYaml LoadScreen;
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public readonly string DefaultOrderGenerator;
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@@ -81,7 +81,7 @@ namespace OpenRA
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readonly string[] reservedModuleNames =
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{
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"Include", "Metadata", "Folders", "MapFolders", "Packages", "Rules",
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"Include", "Metadata", "FileSystem", "MapFolders", "Rules",
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"Sequences", "ModelSequences", "Cursors", "Chrome", "Assemblies", "ChromeLayout", "Weapons",
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"Voices", "Notifications", "Music", "Translations", "TileSets", "ChromeMetrics", "Missions", "Hotkeys",
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"ServerTraits", "LoadScreen", "DefaultOrderGenerator", "SupportsMapsFrom", "SoundFormats", "SpriteFormats", "VideoFormats",
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@@ -123,8 +123,8 @@ namespace OpenRA
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// TODO: Use fieldloader
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MapFolders = YamlDictionary(yaml, "MapFolders");
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if (yaml.TryGetValue("Packages", out var packages))
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Packages = packages.ToDictionary(x => x.Value);
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if (!yaml.TryGetValue("FileSystem", out FileSystem))
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throw new InvalidDataException("`FileSystem` section is not defined.");
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Rules = YamlList(yaml, "Rules");
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Sequences = YamlList(yaml, "Sequences");
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@@ -35,6 +35,8 @@ namespace OpenRA
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public readonly ISpriteSequenceLoader SpriteSequenceLoader;
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public readonly IVideoLoader[] VideoLoaders;
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public readonly HotkeyManager Hotkeys;
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public readonly IFileSystemLoader FileSystemLoader;
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public ILoadScreen LoadScreen { get; }
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public CursorProvider CursorProvider { get; private set; }
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public FS ModFiles;
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@@ -54,9 +56,13 @@ namespace OpenRA
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Manifest = new Manifest(mod.Id, mod.Package);
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ObjectCreator = new ObjectCreator(Manifest, mods);
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PackageLoaders = ObjectCreator.GetLoaders<IPackageLoader>(Manifest.PackageFormats, "package");
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ModFiles = new FS(mod.Id, mods, PackageLoaders);
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ModFiles.LoadFromManifest(Manifest);
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FileSystemLoader = ObjectCreator.GetLoader<IFileSystemLoader>(Manifest.FileSystem.Value, "filesystem");
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FieldLoader.Load(FileSystemLoader, Manifest.FileSystem);
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FileSystemLoader.Mount(ModFiles, ObjectCreator);
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ModFiles.TrimExcess();
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Manifest.LoadCustomData(ObjectCreator);
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if (useLoadScreen)
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@@ -190,4 +196,9 @@ namespace OpenRA
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/// <summary>Called when the engine expects to connect to a server/replay or load the shellmap.</summary>
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void StartGame(Arguments args);
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}
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public interface IFileSystemLoader
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{
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void Mount(FS fileSystem, ObjectCreator objectCreator);
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}
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}
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27
OpenRA.Mods.Common/FileSystem/DefaultFileSystemLoader.cs
Normal file
27
OpenRA.Mods.Common/FileSystem/DefaultFileSystemLoader.cs
Normal file
@@ -0,0 +1,27 @@
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.FileSystem
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{
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public class DefaultFileSystemLoader : IFileSystemLoader
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{
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public readonly Dictionary<string, string> Packages = null;
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public void Mount(OpenRA.FileSystem.FileSystem fileSystem, ObjectCreator objectCreator)
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{
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if (Packages != null)
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foreach (var kv in Packages)
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fileSystem.Mount(kv.Key, kv.Value);
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}
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}
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}
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@@ -42,7 +42,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var modObjectCreator = new ObjectCreator(mod, Game.Mods);
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var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
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var modFileSystem = new FS(mod.Id, Game.Mods, modPackageLoaders);
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modFileSystem.LoadFromManifest(mod);
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var modFileSystemLoader = modObjectCreator.GetLoader<IFileSystemLoader>(mod.FileSystem.Value, "filesystem");
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FieldLoader.Load(modFileSystemLoader, mod.FileSystem);
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modFileSystemLoader.Mount(modFileSystem, modObjectCreator);
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modFileSystem.TrimExcess();
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var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null);
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foreach (var s in sourceYaml)
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@@ -78,7 +78,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var modObjectCreator = new ObjectCreator(mod, Game.Mods);
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var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
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var modFileSystem = new FS(mod.Id, Game.Mods, modPackageLoaders);
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modFileSystem.LoadFromManifest(mod);
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var modFileSystemLoader = modObjectCreator.GetLoader<IFileSystemLoader>(mod.FileSystem.Value, "filesystem");
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FieldLoader.Load(modFileSystemLoader, mod.FileSystem);
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modFileSystemLoader.Mount(modFileSystem, modObjectCreator);
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modFileSystem.TrimExcess();
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var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null);
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modFileSystem.UnmountAll();
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@@ -3,6 +3,7 @@ Metadata:
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Version: {DEV_VERSION}
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Hidden: true
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FileSystem: DefaultFileSystem
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Packages:
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^EngineDir
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@@ -7,6 +7,7 @@ Metadata:
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PackageFormats: Mix
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FileSystem: DefaultFileSystem
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Packages:
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~^SupportDir|Content/cnc
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~^SupportDir|Content/cnc/movies
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@@ -7,6 +7,7 @@ Metadata:
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PackageFormats: D2kSoundResources
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FileSystem: DefaultFileSystem
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Packages:
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~^SupportDir|Content/d2k/v3/
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~^SupportDir|Content/d2k/v3/GAMESFX
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@@ -15,7 +16,6 @@ Packages:
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^EngineDir
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$d2k: d2k
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^EngineDir|mods/common: common
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~SOUND.RS
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d2k|bits
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d2k|scripts
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@@ -3,6 +3,7 @@ Metadata:
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Version: {DEV_VERSION}
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Hidden: true
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FileSystem: DefaultFileSystem
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Packages:
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^EngineDir
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^EngineDir|mods/modcontent: modcontent
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@@ -7,6 +7,7 @@ Metadata:
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PackageFormats: Mix
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FileSystem: DefaultFileSystem
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Packages:
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~^SupportDir|Content/ra/v2/
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~^SupportDir|Content/ra/v2/expand
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@@ -7,6 +7,7 @@ Metadata:
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PackageFormats: Mix
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FileSystem: DefaultFileSystem
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Packages:
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~^SupportDir|Content/ts
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~^SupportDir|Content/ts/firestorm
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