Revert Hunt to move within 2 cells of the target
Otherwise infantry get stuck within weapon range but outside of vision range
This commit is contained in:
committed by
Matthias Mailänder
parent
8376b09129
commit
723ffdf33d
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Scripting
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}
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[ScriptActorPropertyActivity]
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[Desc("Seek out and attack nearby targets.")]
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[Desc("Ignoring visibility, find the closest hostile target and attack move to within 2 cells of it.")]
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public void Hunt()
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{
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Self.QueueActivity(new Hunt(Self));
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