Theater definitions in yaml
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@@ -339,7 +339,9 @@ namespace OpenRA
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DrawCentered("Size: {0}x{1}".F(currentMap.Map.Width, currentMap.Map.Height),
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new int2(mapRect.Left + mapRect.Width / 2, y), Color.White);
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y += 20;
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DrawCentered("Theater: {0}".F(currentMap.Map.Theater, currentMap.Map.Height),
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TheaterInfo theaterInfo = Game.world.WorldActor.Info.Traits.WithInterface<TheaterInfo>().Where(t => t.Theater == currentMap.Map.Theater).FirstOrDefault();
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DrawCentered("Theater: {0}".F(theaterInfo.Name, currentMap.Map.Height),
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new int2(mapRect.Left + mapRect.Width / 2, y), Color.White);
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y += 20;
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DrawCentered("Spawnpoints: {0}".F(currentMap.Map.SpawnPoints.Count()),
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@@ -269,6 +269,7 @@
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<Compile Include="Traits\Player\EvaAlerts.cs" />
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<Compile Include="Traits\World\ScreenShaker.cs" />
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<Compile Include="Traits\LineBuild.cs" />
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<Compile Include="Traits\World\Theater.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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32
OpenRA.Game/Traits/World/Theater.cs
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32
OpenRA.Game/Traits/World/Theater.cs
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@@ -0,0 +1,32 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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namespace OpenRA.Traits
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{
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class TheaterInfo : StatelessTraitInfo<Theater>
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{
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public readonly string Name = null;
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public readonly string Theater = null;
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public readonly string Suffix = null;
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public readonly string Tileset = null;
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public readonly string Templates = null;
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}
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class Theater {}
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}
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@@ -59,8 +59,7 @@ namespace OpenRA
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Game.IssueOrder(Order.Chat("/name " + Game.Settings.PlayerName));
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}
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public readonly Actor WorldActor;
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public readonly Actor WorldActor;
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public readonly PathFinder PathFinder;
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public readonly Map Map;
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@@ -75,9 +74,13 @@ namespace OpenRA
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public World()
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{
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Timer.Time( "----World.ctor" );
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Map = new Map( Game.LobbyInfo.GlobalSettings.Map );
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Timer.Time( "new Map: {0}" );
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TileSet = new TileSet( Map.TileSuffix );
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TheaterInfo theaterInfo = Rules.Info["world"].Traits.WithInterface<TheaterInfo>().Where(t => t.Theater == Map.Theater).FirstOrDefault();
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TileSet = new TileSet(theaterInfo.Tileset, theaterInfo.Templates, theaterInfo.Suffix);
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SpriteSheetBuilder.Initialize( Map );
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Timer.Time( "Tileset: {0}" );
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