Add cell height display to map editor.
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@@ -86,7 +86,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var coordinateLabel = widget.GetOrNull<LabelWidget>("COORDINATE_LABEL");
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var coordinateLabel = widget.GetOrNull<LabelWidget>("COORDINATE_LABEL");
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if (coordinateLabel != null)
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if (coordinateLabel != null)
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coordinateLabel.GetText = () => worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos).ToString();
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{
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coordinateLabel.GetText = () =>
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{
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var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
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var map = worldRenderer.World.Map;
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var height = map.Height.Contains(cell) ? map.Height[cell] : 0;
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return "{0},{1}".F(cell, height);
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};
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}
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var cashLabel = widget.GetOrNull<LabelWidget>("CASH_LABEL");
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var cashLabel = widget.GetOrNull<LabelWidget>("CASH_LABEL");
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if (cashLabel != null)
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if (cashLabel != null)
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