added tech buildings, repair pad, startport, tanks

This commit is contained in:
Matthias Mailänder
2012-05-24 16:26:38 +02:00
parent f7c1eb2933
commit 72b2e03dd0
9 changed files with 580 additions and 14 deletions

63
mods/d2k/weapons.yaml Normal file
View File

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QuadRockets:
ROF: 60
Range: 7
Report: MISSILE6
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 0
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Proximity: yes
Inaccuracy: 3
Image: DRAGON
ROT: 10
Trail: smokey
Speed: 35
RangeLimit: 40
Warhead:
Spread: 3
Versus:
None: 50%
Wood: 30%
Light: 75%
Heavy: 30%
InfDeath: 3
Explosion: med_explosion
WaterExplosion: med_splash
ImpactSound: kaboom12
SmudgeType: Crater
Damage: 35
227mm:
ROF: 80
Range: 10
MinRange: 2
Burst: 6
BurstDelay: 1
Report: MISSILE6
ValidTargets: Ground
Projectile: Bullet
Arm: 5
High: yes
Shadow: yes
Inaccuracy: 30
Angle: 0.1
Image: DRAGON
ROT: 5
Trail: smokey
Speed: 15
Warhead:
Spread: 10
Versus:
None: 30%
Wood: 75%
Light: 75%
Heavy: 50%
InfDeath: 3
Explosion: med_explosion
WaterExplosion: med_splash
ImpactSound: kaboom12
SmudgeType: Crater
Damage: 25