Fix passengers idling on the ts shellmap
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@@ -121,6 +121,10 @@ BindActorTriggers = function(a)
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a.UnloadPassengers()
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a.UnloadPassengers()
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end
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end
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end)
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end)
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Trigger.OnPassengerExited(a, function(_, p)
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BindActorTriggers(p)
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end)
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end
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end
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end
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end
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