Fix #17230: Dummy audio output class
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abcdefg30
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@@ -20,6 +20,7 @@ namespace OpenRA
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ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate);
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ISound Play2D(ISoundSource sound, bool loop, bool relative, WPos pos, float volume, bool attenuateVolume);
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ISound Play2DStream(Stream stream, int channels, int sampleBits, int sampleRate, bool loop, bool relative, WPos pos, float volume);
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bool Dummy { get; }
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float Volume { get; set; }
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void PauseSound(ISound sound, bool paused);
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void StopSound(ISound sound);
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