Start reorganising TS Inherits.
This commit is contained in:
@@ -64,6 +64,7 @@ DSHP:
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ORCA:
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ORCA:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 1000
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Cost: 1000
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Tooltip:
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Tooltip:
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@@ -104,7 +105,8 @@ ORCA:
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Actor: ORCA.Husk
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Actor: ORCA.Husk
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ORCAB:
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ORCAB:
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Inherits: ^Plane
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Inherits: ^Aircraft
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 1600
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Cost: 1600
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Tooltip:
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Tooltip:
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@@ -125,6 +127,7 @@ ORCAB:
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MoveIntoShroud: false
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MoveIntoShroud: false
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TakeoffSound: orcaup1.aud
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TakeoffSound: orcaup1.aud
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LandingSound: orcadwn1.aud
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LandingSound: orcadwn1.aud
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ReturnOnIdle:
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Health:
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Health:
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HP: 260
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HP: 260
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Armor:
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Armor:
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@@ -225,7 +228,8 @@ TRNSPORT:
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Actor: TRNSPORT.Husk
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Actor: TRNSPORT.Husk
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SCRIN:
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SCRIN:
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Inherits: ^Plane
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Inherits: ^Aircraft
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 1500
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Cost: 1500
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Tooltip:
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Tooltip:
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@@ -240,6 +244,7 @@ SCRIN:
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Voiced:
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Voiced:
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VoiceSet: Scrin
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VoiceSet: Scrin
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Aircraft:
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Aircraft:
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CruiseAltitude: 2560
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MaximumPitch: 90
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MaximumPitch: 90
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TurnSpeed: 3
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TurnSpeed: 3
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Speed: 168
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Speed: 168
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@@ -247,6 +252,7 @@ SCRIN:
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MoveIntoShroud: false
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MoveIntoShroud: false
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TakeoffSound: dropup1.aud
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TakeoffSound: dropup1.aud
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LandingSound: dropdwn1.aud
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LandingSound: dropdwn1.aud
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ReturnOnIdle:
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Health:
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Health:
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HP: 280
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HP: 280
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Armor:
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Armor:
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@@ -273,6 +279,7 @@ SCRIN:
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APACHE:
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APACHE:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 1000
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Cost: 1000
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Tooltip:
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Tooltip:
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@@ -319,7 +326,6 @@ APACHE:
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Actor: APACHE.Husk
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Actor: APACHE.Husk
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HUNTER:
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HUNTER:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Inherits@2: ^ExistsInWorld
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Valued:
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Valued:
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Cost: 1000
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Cost: 1000
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@@ -26,6 +26,7 @@ WEEDGUY:
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UMAGON:
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UMAGON:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Inherits@2: ^HealsOnTiberium
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 400
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Cost: 400
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Tooltip:
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Tooltip:
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@@ -82,6 +83,7 @@ CHAMSPY:
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MUTANT:
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MUTANT:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Inherits@2: ^HealsOnTiberium
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -106,6 +108,7 @@ MUTANT:
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MWMN:
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MWMN:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Inherits@2: ^HealsOnTiberium
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -130,6 +133,7 @@ MWMN:
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MUTANT3:
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MUTANT3:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Inherits@2: ^HealsOnTiberium
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -210,6 +214,7 @@ DOGGIE:
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Inherits@1: ^Infantry
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Inherits@1: ^Infantry
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Inherits@2: ^RegularInfantryDeath
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Inherits@2: ^RegularInfantryDeath
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Inherits@3: ^HealsOnTiberium
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Inherits@3: ^HealsOnTiberium
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Inherits@EXPERIENCE: ^GainsExperience
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Tooltip:
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Tooltip:
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Name: Tiberian Fiend
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Name: Tiberian Fiend
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Health:
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Health:
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@@ -1,5 +1,7 @@
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4TNK:
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4TNK:
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Inherits: ^VoxelTank
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Inherits: ^Tank
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Inherits@VOXELS: ^VoxelActor
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 1700
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Cost: 1700
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Tooltip:
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Tooltip:
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@@ -252,7 +252,6 @@
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RenderSprites:
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RenderSprites:
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^Infantry:
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^Infantry:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Inherits@2: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Inherits@3: ^SpriteActor
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Inherits@4: ^Cloakable
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Inherits@4: ^Cloakable
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@@ -436,7 +435,6 @@
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MaxMoveDelay: 750
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MaxMoveDelay: 750
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^Vehicle:
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^Vehicle:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Inherits@2: ^ExistsInWorld
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Inherits@3: ^EmpDisable
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Inherits@3: ^EmpDisable
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Inherits@4: ^Cloakable
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Inherits@4: ^Cloakable
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@@ -525,22 +523,15 @@
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BlueTiberium: 70
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BlueTiberium: 70
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Veins: 70
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Veins: 70
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^VoxelVehicle:
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^VoxelActor:
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Inherits: ^Vehicle
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BodyOrientation:
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QuantizedFacings: 0
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RenderVoxels:
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WithVoxelBody:
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^VoxelTank:
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Inherits: ^Tank
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 0
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QuantizedFacings: 0
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RenderVoxels:
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RenderVoxels:
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WithVoxelBody:
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WithVoxelBody:
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^CivilianVoxelVehicle:
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^CivilianVoxelVehicle:
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Inherits: ^VoxelVehicle
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Inherits: ^Vehicle
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Inherits: ^VoxelActor
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-MustBeDestroyed:
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-MustBeDestroyed:
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^CivilianVoxelCrusher:
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^CivilianVoxelCrusher:
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@@ -549,7 +540,6 @@
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Crushes: wall, crate, infantry
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Crushes: wall, crate, infantry
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^Aircraft:
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^Aircraft:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Inherits@2: ^ExistsInWorld
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Inherits@3: ^Cloakable
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Inherits@3: ^Cloakable
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Huntable:
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Huntable:
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@@ -599,12 +589,6 @@
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Hovers@CRUISING:
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Hovers@CRUISING:
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RequiresCondition: cruising
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RequiresCondition: cruising
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^Plane:
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Inherits: ^Aircraft
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Aircraft:
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CruiseAltitude: 2560
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ReturnOnIdle:
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^AircraftHusk:
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^AircraftHusk:
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RenderVoxels:
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RenderVoxels:
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RenderSprites:
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RenderSprites:
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@@ -751,34 +735,6 @@
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DetectCloaked:
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DetectCloaked:
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Range: 5c0
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Range: 5c0
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^DeployedVehicle:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Huntable:
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Voiced:
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VoiceSet: Vehicle
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AttackTurreted:
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Voice: Attack
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AutoTarget:
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RenderRangeCircle:
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DrawLineToTarget:
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Building:
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Dimensions: 1,1
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Footprint: x
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TerrainTypes: Clear, Road, DirtRoad, Rough
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WithSpriteBody:
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WithMakeAnimation:
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WithTextControlGroupDecoration:
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SelectionDecorations:
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Palette: pips
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Selectable:
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Targetable:
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TargetTypes: Ground, Building, Repair
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Guardable:
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HiddenUnderFog:
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ActorLostNotification:
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^Train:
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^Train:
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Inherits@1: ^EmpDisable
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Inherits@1: ^EmpDisable
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Inherits@2: ^ExistsInWorld
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Inherits@2: ^ExistsInWorld
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@@ -1,5 +1,6 @@
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E2:
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E2:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@EXPERIENCE: ^GainsExperience
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Buildable:
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Buildable:
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Queue: Infantry
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Queue: Infantry
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BuildPaletteOrder: 20
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BuildPaletteOrder: 20
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@@ -26,6 +27,7 @@ E2:
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MEDIC:
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MEDIC:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 600
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Cost: 600
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Tooltip:
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Tooltip:
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@@ -61,6 +63,7 @@ MEDIC:
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JUMPJET:
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JUMPJET:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 600
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Cost: 600
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Tooltip:
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Tooltip:
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@@ -95,6 +98,7 @@ JUMPJET:
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GHOST:
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GHOST:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@EXPERIENCE: ^GainsExperience
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Inherits@2: ^HealsOnTiberium
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Inherits@2: ^HealsOnTiberium
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Valued:
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Valued:
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Cost: 1750
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Cost: 1750
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@@ -1,5 +1,6 @@
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APC:
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APC:
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Inherits: ^VoxelTank
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Inherits: ^Tank
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Inherits@VOXELS: ^VoxelActor
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Valued:
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Valued:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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@@ -47,7 +48,9 @@ APC:
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MovingInterval: 6
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MovingInterval: 6
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HVR:
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HVR:
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Inherits: ^VoxelVehicle
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Inherits: ^Vehicle
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Inherits@VOXELS: ^VoxelActor
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 900
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Cost: 900
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Tooltip:
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Tooltip:
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@@ -101,6 +104,7 @@ HVR:
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SMECH:
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SMECH:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 500
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Cost: 500
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Tooltip:
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Tooltip:
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@@ -143,6 +147,7 @@ SMECH:
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MMCH:
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MMCH:
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Inherits: ^Tank
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Inherits: ^Tank
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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@@ -190,7 +195,9 @@ MMCH:
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LocalOffset: 0, 0, 408
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LocalOffset: 0, 0, 408
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HMEC:
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HMEC:
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Inherits: ^VoxelTank
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Inherits: ^Tank
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Inherits@VOXELS: ^VoxelActor
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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Cost: 3000
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Cost: 3000
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Tooltip:
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Tooltip:
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@@ -231,7 +238,9 @@ HMEC:
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LocalOffset: 0, 0, 360
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LocalOffset: 0, 0, 360
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SONIC:
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SONIC:
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Inherits: ^VoxelTank
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Inherits: ^Tank
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Inherits@VOXELS: ^VoxelActor
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Inherits@EXPERIENCE: ^GainsExperience
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Valued:
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Valued:
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||||||
Cost: 1300
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Cost: 1300
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Tooltip:
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Tooltip:
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||||||
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@@ -1,5 +1,6 @@
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E3:
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E3:
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Inherits: ^Soldier
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Inherits: ^Soldier
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Inherits@EXPERIENCE: ^GainsExperience
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Buildable:
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Buildable:
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Queue: Infantry
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Queue: Infantry
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BuildPaletteOrder: 20
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BuildPaletteOrder: 20
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@@ -27,6 +28,7 @@ E3:
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|||||||
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CYBORG:
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CYBORG:
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Inherits: ^Cyborg
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Inherits: ^Cyborg
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Inherits@EXPERIENCE: ^GainsExperience
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Armor:
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Armor:
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Type: Light
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Type: Light
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Valued:
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Valued:
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||||||
@@ -60,6 +62,7 @@ CYBORG:
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CYC2:
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CYC2:
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Inherits: ^Cyborg
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Inherits: ^Cyborg
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Inherits@EXPERIENCE: ^GainsExperience
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||||||
Armor:
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Armor:
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Type: Heavy
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Type: Heavy
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Valued:
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Valued:
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||||||
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@@ -160,7 +160,32 @@ NASAM:
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VisualBounds: 40, 36, -3, -8
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VisualBounds: 40, 36, -3, -8
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GAARTY:
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GAARTY:
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Inherits@1: ^DeployedVehicle
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Huntable:
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Voiced:
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VoiceSet: Vehicle
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AttackTurreted:
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Voice: Attack
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||||||
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AutoTarget:
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||||||
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RenderRangeCircle:
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||||||
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DrawLineToTarget:
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Building:
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||||||
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Dimensions: 1,1
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Footprint: x
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TerrainTypes: Clear, Road, DirtRoad, Rough
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||||||
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WithSpriteBody:
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||||||
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WithMakeAnimation:
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||||||
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WithTextControlGroupDecoration:
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||||||
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SelectionDecorations:
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||||||
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Palette: pips
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Selectable:
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||||||
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Targetable:
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||||||
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TargetTypes: Ground, Building, Repair
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||||||
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Guardable:
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||||||
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HiddenUnderFog:
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||||||
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ActorLostNotification:
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||||||
Valued:
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Valued:
|
||||||
Cost: 975
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Cost: 975
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||||||
Tooltip:
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Tooltip:
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||||||
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|||||||
@@ -1,5 +1,7 @@
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|||||||
BGGY:
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BGGY:
|
||||||
Inherits: ^VoxelVehicle
|
Inherits: ^Vehicle
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 500
|
Cost: 500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -33,7 +35,9 @@ BGGY:
|
|||||||
-WithIdleOverlay@VEINS:
|
-WithIdleOverlay@VEINS:
|
||||||
|
|
||||||
BIKE:
|
BIKE:
|
||||||
Inherits: ^VoxelVehicle
|
Inherits: ^Vehicle
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 600
|
Cost: 600
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -66,7 +70,9 @@ BIKE:
|
|||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|
||||||
TTNK:
|
TTNK:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -161,7 +167,9 @@ TTNK:
|
|||||||
RequiresCondition: undeployed
|
RequiresCondition: undeployed
|
||||||
|
|
||||||
ART2:
|
ART2:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 975
|
Cost: 975
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -191,7 +199,8 @@ ART2:
|
|||||||
Voice: Move
|
Voice: Move
|
||||||
|
|
||||||
REPAIR:
|
REPAIR:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 70
|
BuildPaletteOrder: 70
|
||||||
@@ -219,7 +228,8 @@ REPAIR:
|
|||||||
Voice: Attack
|
Voice: Attack
|
||||||
|
|
||||||
WEED:
|
WEED:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
|
Cost: 1400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -255,13 +265,13 @@ WEED:
|
|||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
-WithVoxelBody:
|
-WithVoxelBody:
|
||||||
WithVoxelUnloadBody:
|
WithVoxelUnloadBody:
|
||||||
-GainsExperience:
|
|
||||||
-DamagedByTerrain@VEINS:
|
-DamagedByTerrain@VEINS:
|
||||||
-GrantConditionOnTerrain@VEINS:
|
-GrantConditionOnTerrain@VEINS:
|
||||||
-WithIdleOverlay@VEINS:
|
-WithIdleOverlay@VEINS:
|
||||||
|
|
||||||
SAPC:
|
SAPC:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -291,7 +301,9 @@ SAPC:
|
|||||||
EjectOnDeath: true
|
EjectOnDeath: true
|
||||||
|
|
||||||
SUBTANK:
|
SUBTANK:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 750
|
Cost: 750
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -319,7 +331,9 @@ SUBTANK:
|
|||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|
||||||
STNK:
|
STNK:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1100
|
Cost: 1100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
E1:
|
E1:
|
||||||
Inherits: ^Soldier
|
Inherits: ^Soldier
|
||||||
|
Inherits@EXPERIENCE: ^GainsExperience
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 10
|
||||||
@@ -57,7 +58,6 @@ ENGINEER:
|
|||||||
CaptureTypes: building
|
CaptureTypes: building
|
||||||
PlayerExperience: 50
|
PlayerExperience: 50
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
-GainsExperience:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: engineer.gdi
|
Image: engineer.gdi
|
||||||
FactionImages:
|
FactionImages:
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
MCV:
|
MCV:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 110
|
BuildPaletteOrder: 110
|
||||||
@@ -39,7 +40,8 @@ MCV:
|
|||||||
nod: mcv.nod
|
nod: mcv.nod
|
||||||
|
|
||||||
HARV:
|
HARV:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
|
Cost: 1400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -84,7 +86,6 @@ HARV:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
-GainsExperience:
|
|
||||||
-WithVoxelBody:
|
-WithVoxelBody:
|
||||||
WithVoxelUnloadBody:
|
WithVoxelUnloadBody:
|
||||||
Explodes:
|
Explodes:
|
||||||
@@ -104,9 +105,9 @@ HARV:
|
|||||||
-WithIdleOverlay@VEINS:
|
-WithIdleOverlay@VEINS:
|
||||||
|
|
||||||
LPST:
|
LPST:
|
||||||
Inherits: ^VoxelTank
|
Inherits: ^Tank
|
||||||
|
Inherits@VOXELS: ^VoxelActor
|
||||||
-AppearsOnRadar:
|
-AppearsOnRadar:
|
||||||
-GainsExperience:
|
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 100
|
||||||
|
|||||||
Reference in New Issue
Block a user