lock viewport scrolling into map size

This commit is contained in:
Paolo Chiodi
2010-09-02 19:14:44 +02:00
committed by Chris Forbes
parent 38fa809656
commit 73017d3f5c
2 changed files with 22 additions and 2 deletions

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Widgets
{
if (!Game.Settings.Game.ViewportEdgeScroll)
return null;
if (Edge.Includes(ScrollDirection.Up) && Edge.Includes(ScrollDirection.Left))
return "scroll-tl";
if (Edge.Includes(ScrollDirection.Up) && Edge.Includes(ScrollDirection.Right))