make attacks queuable
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@@ -22,10 +22,10 @@ namespace OpenRA.Mods.RA.Air
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{
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public AttackHeli(Actor self, AttackHeliInfo info) : base(self, info) { }
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protected override void QueueAttack(Actor self, Target newTarget)
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protected override void QueueAttack(Actor self, bool queued, Target newTarget)
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{
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target = newTarget;
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self.QueueActivity(new HeliAttack(newTarget));
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self.QueueActivity(queued, new HeliAttack(newTarget));
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}
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}
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}
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