Fix service depot animation breaking sell.
This commit is contained in:
@@ -24,20 +24,34 @@ namespace OpenRA.Mods.Common.Traits.Render
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public object Create(ActorInitializer init) { return new WithRepairAnimation(init.Self, this); }
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public object Create(ActorInitializer init) { return new WithRepairAnimation(init.Self, this); }
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}
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}
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public class WithRepairAnimation : INotifyRepair
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public class WithRepairAnimation : INotifyRepair, INotifyBuildComplete, INotifySold
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{
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{
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readonly WithRepairAnimationInfo info;
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readonly WithRepairAnimationInfo info;
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readonly WithSpriteBody spriteBody;
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bool buildComplete;
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public WithRepairAnimation(Actor self, WithRepairAnimationInfo info)
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public WithRepairAnimation(Actor self, WithRepairAnimationInfo info)
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{
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{
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this.info = info;
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this.info = info;
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spriteBody = self.TraitOrDefault<WithSpriteBody>();
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}
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}
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public void Repairing(Actor self, Actor host)
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public void Repairing(Actor self, Actor host)
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{
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{
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var spriteBody = host.TraitOrDefault<WithSpriteBody>();
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if (buildComplete && spriteBody != null && !(info.PauseOnLowPower && self.IsDisabled()))
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if (spriteBody != null && !(info.PauseOnLowPower && self.IsDisabled()))
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spriteBody.PlayCustomAnimation(host, info.Sequence, () => spriteBody.CancelCustomAnimation(host));
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spriteBody.PlayCustomAnimation(host, info.Sequence, () => spriteBody.CancelCustomAnimation(host));
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}
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}
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public void BuildingComplete(Actor self)
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{
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buildComplete = true;
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}
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public void Selling(Actor self)
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{
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buildComplete = false;
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}
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public void Sold(Actor self) { }
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}
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}
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}
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}
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