prevent aircraft shooting while landed
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@@ -24,6 +24,9 @@ namespace OpenRA.Mods.RA
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protected override void QueueAttack(Actor self, Order order)
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protected override void QueueAttack(Actor self, Order order)
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{
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{
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if (self.Trait<Aircraft>().Altitude == 0)
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return; // dont fire while landed
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target = Target.FromOrder(order);
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target = Target.FromOrder(order);
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self.QueueActivity(new FlyAttack(target));
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self.QueueActivity(new FlyAttack(target));
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}
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}
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