Added WithMoveAnimation trait
RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule Make TD Orca use WithMoveAnimation Remove RenderUnitFlying
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@@ -1066,6 +1066,23 @@ namespace OpenRA.Mods.Common.UtilityCommands
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if (rrur != null)
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rrur.Key = "-WithFacingSpriteBody";
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}
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// For RenderUnitFlying
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var ruf = node.Value.Nodes.Where(x => x.Key == "RenderUnitFlying");
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if (ruf.Any())
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{
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ruf.Do(x => x.Key = "RenderSprites");
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node.Value.Nodes.Add(new MiniYamlNode("AutoSelectionSize", ""));
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node.Value.Nodes.Add(new MiniYamlNode("WithFacingSpriteBody", ""));
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node.Value.Nodes.Add(new MiniYamlNode("WithMoveAnimation", "", new List<MiniYamlNode>
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{
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new MiniYamlNode("MoveSequence", "move")
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}));
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var rruf = node.Value.Nodes.FirstOrDefault(n => n.Key == "-RenderUnitFlying");
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if (rruf != null)
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rruf.Key = "-WithFacingSpriteBody";
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}
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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