Moved flashimage to world trait.
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69
OpenRA.Mods.Common/Traits/World/OrderEffects.cs
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69
OpenRA.Mods.Common/Traits/World/OrderEffects.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Renders an effect at the order target locations.")]
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public class OrderEffectsInfo : TraitInfo
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{
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[Desc("The image to use.")]
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[FieldLoader.Require]
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public readonly string TerrainFlashImage;
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[Desc("The sequence to use.")]
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[FieldLoader.Require]
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public readonly string TerrainFlashSequence;
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[Desc("The palette to use.")]
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public readonly string TerrainFlashPalette;
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public override object Create(ActorInitializer init)
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{
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return new OrderEffects(this);
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}
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}
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public class OrderEffects : INotifyOrderIssued
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{
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readonly OrderEffectsInfo info;
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public OrderEffects(OrderEffectsInfo info)
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{
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this.info = info;
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}
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bool INotifyOrderIssued.OrderIssued(World world, Target target)
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{
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if (target.Type == TargetType.Actor)
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{
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world.AddFrameEndTask(w => w.Add(new FlashTarget(target.Actor)));
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return true;
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}
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if (target.Type == TargetType.FrozenActor)
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{
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target.FrozenActor.Flash();
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return true;
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}
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if (target.Type == TargetType.Terrain)
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{
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world.AddFrameEndTask(w => w.Add(new SpriteAnnotation(target.CenterPosition, world, info.TerrainFlashImage, info.TerrainFlashSequence, info.TerrainFlashPalette)));
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return true;
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}
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return false;
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}
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}
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}
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