git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1236 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -44,7 +44,7 @@ namespace OpenRa.Game
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terrainSheet = tile.sheet;
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Util.CreateQuad(vertices, indices, new PointF(24 * i, 24 * j), tile, 0);
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Util.CreateQuad(vertices, indices, 24 * new float2(i,j), tile, 0);
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}
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vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, vertices.Count, Vertex.Format);
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