Changed IsCloseEnoughToBase to take top-left position.

This commit is contained in:
Bob
2010-01-18 14:22:38 +13:00
parent 7913fcf75b
commit 738d293b48
4 changed files with 7 additions and 6 deletions

View File

@@ -47,7 +47,7 @@ namespace OpenRa
{
var position = Game.controller.MousePosition.ToInt2();
var topLeft = position - Footprint.AdjustForBuildingSize( bi );
var isCloseEnough = Game.world.IsCloseEnoughToBase(Game.LocalPlayer, name, bi, position);
var isCloseEnough = Game.world.IsCloseEnoughToBase(Game.LocalPlayer, name, bi, topLeft);
foreach( var t in Footprint.Tiles( name, bi, topLeft ) )
spriteRenderer.DrawSprite( ( isCloseEnough && Game.world.IsCellBuildable( t, bi.WaterBound