From 4b652aa894daa3b5a58ba642a93b329f6f7b011a Mon Sep 17 00:00:00 2001 From: rob-v Date: Sun, 9 Apr 2017 14:50:36 +0200 Subject: [PATCH] Fix Pre-damaged bridge tiles visually transform to new when attacked #13076 --- OpenRA.Mods.Common/Traits/Buildings/Bridge.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/Buildings/Bridge.cs b/OpenRA.Mods.Common/Traits/Buildings/Bridge.cs index 5e68bc9984..7c1844b5a6 100644 --- a/OpenRA.Mods.Common/Traits/Buildings/Bridge.cs +++ b/OpenRA.Mods.Common/Traits/Buildings/Bridge.cs @@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits yield return Pair.New(Template, 100); if (DamagedTemplate != 0) - yield return Pair.New(DamagedTemplate, 50); + yield return Pair.New(DamagedTemplate, 49); if (DestroyedTemplate != 0) yield return Pair.New(DestroyedTemplate, 0);