Add additional notification support to infiltration.
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committed by
atlimit8
parent
2c7a56625c
commit
73a2b59c2c
@@ -0,0 +1,35 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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class RenameInfiltrationNotifications : UpdateRule
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{
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public override string Name { get { return "Renamed InfiltrateForCash Notification to InfiltratedNotification."; } }
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public override string Description
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{
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get
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{
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return "The InfiltrateForCash Notification has been renamed to be in line with new notification properties added.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var rp in actorNode.ChildrenMatching("InfiltrateForCash"))
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rp.RenameChildrenMatching("Notification", "InfiltratedNotification");
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yield break;
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}
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}
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}
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@@ -80,6 +80,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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// Bleed only changes here
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new AddPipDecorationTraits(),
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new ModernizeDecorationTraits(),
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new RenameInfiltrationNotifications(),
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})
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};
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