Add additional notification support to infiltration.

This commit is contained in:
Matthias Mailänder
2020-03-18 15:59:02 +01:00
committed by atlimit8
parent 2c7a56625c
commit 73a2b59c2c
7 changed files with 91 additions and 5 deletions

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@@ -0,0 +1,35 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
class RenameInfiltrationNotifications : UpdateRule
{
public override string Name { get { return "Renamed InfiltrateForCash Notification to InfiltratedNotification."; } }
public override string Description
{
get
{
return "The InfiltrateForCash Notification has been renamed to be in line with new notification properties added.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var rp in actorNode.ChildrenMatching("InfiltrateForCash"))
rp.RenameChildrenMatching("Notification", "InfiltratedNotification");
yield break;
}
}
}

View File

@@ -80,6 +80,7 @@ namespace OpenRA.Mods.Common.UpdateRules
// Bleed only changes here
new AddPipDecorationTraits(),
new ModernizeDecorationTraits(),
new RenameInfiltrationNotifications(),
})
};