sensibly represent times >= 1h (important for game timer)
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@@ -220,7 +220,10 @@ namespace OpenRA
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var seconds = ticks / 25;
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var seconds = ticks / 25;
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var minutes = seconds / 60;
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var minutes = seconds / 60;
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return "{0:D2}:{1:D2}".F(minutes, seconds % 60);
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if (minutes >= 60)
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return "{0:D}:{1:D2}:{2:D2}".F(minutes / 60, minutes % 60, seconds % 60);
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else
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return "{0:D2}:{1:D2}".F(minutes, seconds % 60);
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}
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}
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public static bool HasVoice(this Actor a)
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public static bool HasVoice(this Actor a)
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