more of attack-ground (order wiring, etc); doesn't work.
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@@ -15,13 +15,13 @@ namespace OpenRA.Mods.RA.Activities
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public class FlyAttack : IActivity
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{
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public IActivity NextActivity { get; set; }
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Actor Target;
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Target Target;
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public FlyAttack(Actor target) { Target = target; }
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public FlyAttack(Target target) { Target = target; }
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public IActivity Tick(Actor self)
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{
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if (Target == null || Target.IsDead)
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if (!Target.IsValid)
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return NextActivity;
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var limitedAmmo = self.traits.GetOrDefault<LimitedAmmo>();
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Activities
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this);
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}
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public void Cancel(Actor self) { Target = null; NextActivity = null; }
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public void Cancel(Actor self) { Target = Target.None; NextActivity = null; }
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}
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public class FlyCircle : IActivity
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