smart queries for World.Actors

This commit is contained in:
Bob
2010-01-31 01:27:50 +13:00
parent c012cf3c7f
commit 73c16d5d9d
23 changed files with 201 additions and 64 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRa.GameRules
public Cache<string, List<Actor>> GatherBuildings( Player player )
{
var ret = new Cache<string, List<Actor>>( x => new List<Actor>() );
foreach( var b in player.World.Actors.Where( x => x.Owner == player && x.Info.Traits.Contains<BuildingInfo>() ) )
foreach( var b in player.World.Queries.OwnedBy[player].Where( x=>x.Info.Traits.Contains<BuildingInfo>() ) )
{
ret[ b.Info.Name ].Add( b );
var buildable = b.Info.Traits.GetOrDefault<BuildableInfo>();