Added some debug from the server when adding a mod.
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@@ -391,6 +391,9 @@ namespace OpenRA.Server
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lobbyInfo.GlobalSettings.Mods =
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lobbyInfo.GlobalSettings.Mods =
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lobbyInfo.GlobalSettings.Mods.Concat( new[] { s } ).ToArray();
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lobbyInfo.GlobalSettings.Mods.Concat( new[] { s } ).ToArray();
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SyncLobbyInfo();
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SyncLobbyInfo();
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DispatchOrdersToClient(conn, 0,
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new ServerOrder( conn.PlayerIndex, "Chat",
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"Added mod: " + s ).Serialize() );
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return true;
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return true;
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}
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}
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catch
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catch
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