Allow saving games by pressing enter
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@@ -120,6 +120,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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saveTextField = saveWidgets.Get<TextFieldWidget>("SAVE_TEXTFIELD");
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saveTextField = saveWidgets.Get<TextFieldWidget>("SAVE_TEXTFIELD");
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gameList.Bounds.Height -= saveWidgets.Bounds.Height;
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gameList.Bounds.Height -= saveWidgets.Bounds.Height;
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saveWidgets.IsVisible = () => true;
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saveWidgets.IsVisible = () => true;
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saveTextField.OnEnterKey = _ =>
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{
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if (!string.IsNullOrWhiteSpace(saveTextField.Text))
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Save(world);
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return true;
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};
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}
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}
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else
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else
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{
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{
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