Change OpenRA.Game's output path to bin\$(Configuration)
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@@ -36,7 +36,7 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<OutputPath>..\</OutputPath>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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@@ -45,7 +45,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\</OutputPath>
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<OutputPath>bin\Release</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<DefineConstants>TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>pdbonly</DebugType>
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<DebugType>pdbonly</DebugType>
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