Make TD use Locomotor
This commit is contained in:
@@ -212,15 +212,7 @@
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Inherits@3: ^SpriteActor
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Inherits@3: ^SpriteActor
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Huntable:
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Huntable:
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Mobile:
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Mobile:
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Crushes: crate
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Locomotor: wheeled
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TerrainSpeeds:
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Clear: 80
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Rough: 50
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Road: 100
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Bridge: 100
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Tiberium: 50
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BlueTiberium: 50
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Beach: 50
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TurnSpeed: 5
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TurnSpeed: 5
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SelectionDecorations:
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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WithSpriteControlGroupDecoration:
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@@ -256,15 +248,7 @@
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^Tank:
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^Tank:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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Mobile:
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Mobile:
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Crushes: wall, crate, infantry
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Locomotor: tracked
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TerrainSpeeds:
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Clear: 80
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Rough: 70
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Road: 100
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Bridge: 100
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Tiberium: 70
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BlueTiberium: 70
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Beach: 70
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TurnSpeed: 5
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TurnSpeed: 5
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Tooltip:
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Tooltip:
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GenericName: Tank
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GenericName: Tank
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@@ -334,18 +318,7 @@
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RevealsShroud:
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RevealsShroud:
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Range: 5c0
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Range: 5c0
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Mobile:
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Mobile:
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Crushes: crate
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Locomotor: foot
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SharesCell: true
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TerrainSpeeds:
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Clear: 90
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Rough: 80
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Road: 100
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Bridge: 100
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Tiberium: 70
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PathingCost: 300
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BlueTiberium: 70
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PathingCost: 300
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Beach: 80
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SelectionDecorations:
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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WithSpriteControlGroupDecoration:
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Selectable:
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Selectable:
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@@ -499,15 +472,8 @@
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RevealsShroud:
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RevealsShroud:
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Range: 6c0
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Range: 6c0
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Mobile:
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Mobile:
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Crushes: crate
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Locomotor: critter
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Speed: 113
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Speed: 113
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TerrainSpeeds:
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Clear: 90
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Rough: 80
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Road: 100
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Tiberium: 70
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BlueTiberium: 70
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Beach: 80
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Voice: Move
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Voice: Move
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SelectionDecorations:
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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WithSpriteControlGroupDecoration:
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@@ -554,13 +520,7 @@
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Mobile:
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Mobile:
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Voice: Move
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Voice: Move
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Speed: 71
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Speed: 71
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TerrainSpeeds:
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Locomotor: critter
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Clear: 70
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Rough: 60
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Road: 70
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Tiberium: 100
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BlueTiberium: 100
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Beach: 60
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SelectionDecorations:
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SelectionDecorations:
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WithSpriteControlGroupDecoration:
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WithSpriteControlGroupDecoration:
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Selectable:
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Selectable:
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@@ -132,11 +132,7 @@ E5:
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Description: Advanced general-purpose infantry.\n Strong vs all Ground units
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Description: Advanced general-purpose infantry.\n Strong vs all Ground units
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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TerrainSpeeds:
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Locomotor: chem
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Tiberium: 90
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PathingCost: 90
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BlueTiberium: 90
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PathingCost: 90
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Health:
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Health:
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HP: 9000
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HP: 9000
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AutoTarget:
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AutoTarget:
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@@ -225,8 +221,6 @@ RMBO:
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PVICE:
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PVICE:
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Inherits: ^Viceroid
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Inherits: ^Viceroid
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Mobile:
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Crushes: crate
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Buildable:
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Buildable:
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Queue: Biolab
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Queue: Biolab
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BuildPaletteOrder: 40
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BuildPaletteOrder: 40
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@@ -58,16 +58,7 @@ LST:
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BuildPaletteOrder: 1000
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BuildPaletteOrder: 1000
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Prerequisites: ~disabled
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Prerequisites: ~disabled
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Mobile:
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Mobile:
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Crushes: crate
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Locomotor: lcraft
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TerrainSpeeds:
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Clear: 100
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Rough: 100
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Road: 100
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Water: 100
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Tiberium: 100
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BlueTiberium: 100
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Beach: 100
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River: 100
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InitialFacing: 0
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InitialFacing: 0
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TurnSpeed: 4
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TurnSpeed: 4
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Speed: 142
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Speed: 142
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@@ -16,7 +16,7 @@ MCV:
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DecorationBounds: 36,36
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DecorationBounds: 36,36
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Mobile:
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Mobile:
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Speed: 71
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Speed: 71
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Crushes: crate, infantry
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Locomotor: heavywheeled
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Health:
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Health:
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HP: 120000
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HP: 120000
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Armor:
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Armor:
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@@ -268,13 +268,7 @@ BIKE:
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Mobile:
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Mobile:
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TurnSpeed: 10
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TurnSpeed: 10
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Speed: 213
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Speed: 213
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TerrainSpeeds:
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Locomotor: bike
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Clear: 70
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Rough: 35
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Road: 100
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Tiberium: 35
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BlueTiberium: 35
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Beach: 35
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Health:
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Health:
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HP: 11000
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HP: 11000
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Armor:
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Armor:
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@@ -426,7 +420,7 @@ HTNK:
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Queue: Vehicle.GDI
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Queue: Vehicle.GDI
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Description: Heavily armored GDI Tank.\nCan attack Aircraft.\n Strong vs Everything
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Description: Heavily armored GDI Tank.\nCan attack Aircraft.\n Strong vs Everything
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Mobile:
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Mobile:
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Crushes: wall, heavywall, crate, infantry
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Locomotor: heavytracked
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Speed: 56
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Speed: 56
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TurnSpeed: 3
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TurnSpeed: 3
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Health:
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Health:
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@@ -576,9 +570,9 @@ STNK:
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Queue: Vehicle.Nod
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Queue: Vehicle.Nod
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Description: Long-range missile tank that can cloak.\nCan attack Aircraft.\nHas weak armor. Can be spotted by infantry and defense structures.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
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Description: Long-range missile tank that can cloak.\nCan attack Aircraft.\nHas weak armor. Can be spotted by infantry and defense structures.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
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Mobile:
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Mobile:
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Locomotor: heavywheeled
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TurnSpeed: 10
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TurnSpeed: 10
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Speed: 142
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Speed: 142
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Crushes: crate, infantry
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Health:
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Health:
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HP: 15000
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HP: 15000
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Armor:
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Armor:
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@@ -13,6 +13,115 @@
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FogVariants: typea, typeb, typec, typed
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FogVariants: typea, typeb, typec, typed
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OverrideFullShroud: full
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OverrideFullShroud: full
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OverrideFullFog: full
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OverrideFullFog: full
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Locomotor@FOOT:
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Name: foot
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Crushes: crate
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SharesCell: true
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TerrainSpeeds:
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Clear: 90
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Rough: 80
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Road: 100
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Bridge: 100
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Tiberium: 70
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PathingCost: 300
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BlueTiberium: 70
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PathingCost: 300
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Beach: 80
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Locomotor@CHEM:
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Name: chem
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Crushes: crate
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SharesCell: true
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TerrainSpeeds:
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Clear: 90
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Rough: 80
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Road: 100
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Bridge: 100
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Tiberium: 90
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BlueTiberium: 90
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Beach: 80
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Locomotor@WHEELED:
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Name: wheeled
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Crushes: crate
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TerrainSpeeds:
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Clear: 80
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Rough: 50
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Road: 100
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Bridge: 100
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Tiberium: 50
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BlueTiberium: 50
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Beach: 50
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Locomotor@BIKE:
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Name: bike
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Crushes: crate
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TerrainSpeeds:
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Clear: 70
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Rough: 35
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Road: 100
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Bridge: 100
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Tiberium: 35
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BlueTiberium: 35
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Beach: 35
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Locomotor@HEAVYWHEELED:
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Name: heavywheeled
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Crushes: crate, infantry
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TerrainSpeeds:
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Clear: 80
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Rough: 50
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Road: 100
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Bridge: 100
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Tiberium: 50
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BlueTiberium: 50
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Beach: 50
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Locomotor@TRACKED:
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Name: tracked
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Crushes: wall, crate, infantry
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TerrainSpeeds:
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Clear: 80
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Rough: 70
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Road: 100
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Bridge: 100
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Tiberium: 70
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BlueTiberium: 70
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Beach: 70
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Locomotor@HEAVYTRACKED:
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Name: heavytracked
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Crushes: wall, heavywall, crate, infantry
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TerrainSpeeds:
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Clear: 80
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Rough: 70
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Road: 100
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Bridge: 100
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Tiberium: 70
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BlueTiberium: 70
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Beach: 70
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Locomotor@NAVAL:
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Name: naval
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Crushes: crate
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TerrainSpeeds:
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Water: 100
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Locomotor@LANDINGCRAFT:
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Name: lcraft
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Crushes: crate
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TerrainSpeeds:
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Clear: 100
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Rough: 100
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Road: 100
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Water: 100
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Tiberium: 100
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BlueTiberium: 100
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Beach: 100
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River: 100
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Locomotor@CRITTER:
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Name: critter
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Crushes: crate
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TerrainSpeeds:
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Clear: 90
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Rough: 80
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Road: 100
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Bridge: 100
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Tiberium: 70
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BlueTiberium: 70
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Beach: 80
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Faction@Random:
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Faction@Random:
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Name: Any
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Name: Any
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InternalName: Random
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InternalName: Random
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Block a user