rename WRange to WDist

This commit is contained in:
Matthias Mailänder
2015-07-06 16:35:15 +02:00
parent 54e1cf866c
commit 7447e0bf93
100 changed files with 244 additions and 244 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WVec SquadOffset = new WVec(-1536, 1536, 0);
public readonly int QuantizedFacings = 32;
public readonly WRange Cordon = new WRange(5120);
public readonly WDist Cordon = new WDist(5120);
[ActorReference]
[Desc("Actor to spawn when the aircraft start attacking")]
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int CameraRemoveDelay = 25;
[Desc("Weapon range offset to apply during the beacon clock calculation")]
public readonly WRange BeaconDistanceOffset = WRange.FromCells(6);
public readonly WDist BeaconDistanceOffset = WDist.FromCells(6);
public override object Create(ActorInitializer init) { return new AirstrikePower(init.Self, this); }
}

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int FlightDelay = 400;
[Desc("Visual ascent velocity in WRange / tick")]
public readonly WRange FlightVelocity = new WRange(512);
public readonly WDist FlightVelocity = new WDist(512);
[Desc("Descend immediately on the target, with half the FlightDelay")]
public readonly bool SkipAscent = false;