From 74602474e35e23ff3d2af10e521be89a9f6a58d3 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 25 Sep 2016 16:43:45 +0100 Subject: [PATCH] Change shroud tooltip to match the original games. --- OpenRA.Mods.Common/Widgets/Logic/Ingame/WorldTooltipLogic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Widgets/Logic/Ingame/WorldTooltipLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Ingame/WorldTooltipLogic.cs index c0c58af94f..3abe8ff6cf 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Ingame/WorldTooltipLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Ingame/WorldTooltipLogic.cs @@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic switch (viewport.TooltipType) { case WorldTooltipType.Unexplored: - labelText = "Unexplored Terrain"; + labelText = "Unrevealed Terrain"; break; case WorldTooltipType.Actor: {