Move RA World traits, FrozenUnderFog Modifier and various other traits into Traits

This commit is contained in:
reaperrr
2014-11-20 00:43:15 +01:00
parent 7c44110fb0
commit 7470391c5d
60 changed files with 90 additions and 60 deletions

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@@ -13,6 +13,7 @@ using System.Linq;
using OpenRA.Mods.Common;
using OpenRA.Mods.Common.Power;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA

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@@ -12,7 +12,7 @@ using System.Drawing;
using OpenRA.Mods.Common;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Plays an audio notification and shows a radar ping when a harvester is attacked.",
"Attach this to the player actor.")]

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@@ -11,6 +11,7 @@
using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;